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Designing Monsters with a Story: The GM Is Always Right - Dump Stat Adventures

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Designing Monsters with a Story — Dump Stat Adventures

Claw, claw, bite. That’s the normal attack pattern of many monsters. From dragons to modrons, you have boring monsters doing boring attacks inflicting boring damage. It doesn’t matter if you call the attack a claw, a bite, or a slam - if all a monster does is the same thing over and over, just infli

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