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Dragon's Dogma 2 launches to "Mostly Negative" review bombing after microtransactions reveal, and man, what a bummer

What you need to know

  • As Dragon's Dogma 2 launched on PC Thursday evening, a previously hidden suite of microtransactions became available for purchase.
  • Things you can buy for the single player ARPG include fast travel points, Rift Crystals for hiring Pawns and buying special items, appearance change and revival consumables, a special camping kit that weighs less than normal ones, and a few others.
  • In response to the microtransactions, Dragon's Dogma 2 is being review bombed, with the game currently sitting at "Mostly Negative" on Steam.

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238 comments
  • Dragon’s Dogma 1 had the exact same monetization scheme, minus fast travel. Everything you could buy on the store was easy to earn in game (it is the exact same way in Dragon’s Dogma 2). Dragon’s Dogma 1 was also a failure in Western markets.

    The MTX in DD1 were taken out of the game on later releases. Only the original 360 and PS3 releases had them. So as a matter of fact things improved for DD1 before getting worse again for DD2. Likely because the MTX weren't successful enough to consider for the re-release. After all, why else would they not have them in a later release.

    So tell me, if the game was a success in Japanese markets and had this monetization scheme: why would it not have a more aggressive microtransaction scheme for the second game if what you’re saying is to be believed?

    A game being successful doesn't necessarily mean the MTX are also successful. Companies can see where the money is coming from. If they see that the game is selling loads but the MTX isn't selling much. They'll probably not bother to put the effort into the MTX for a later title or at least until they think that things have changed and people may be more receptive. Which is likely what we're seeing here. As above, they took out the MTX for the later releases/DD:DA. Possibly because the MTX in the original release wasn't all that successful. It's been a hot few moments since then so they're trying it again for DD2. That's why DD2 isn't worse.

    The game is very fun and not once did I think of paying anything beyond 3 dollars on MTX, and that was because I’m impatient. It literally would have been a waste of money, as the game opens up every fast travel point you would need in the post game. It also gives you nigh infinite fast travel items. There is no drop in quality for the game.

    Not being personally affected by it doesn't really change how good/bad the MTX is. It's predatory on those with poor impulse control.

    It doesn't matter how much items the game gives to you. The MTX just shouldn't be in the game as a matter of principle.

    It's a fucking £65/$70 single player game. Why are you defending this shit?

    You can claim you “pay attention” all you want, but all you’ve done is prove how little you understand what you’re talking about.

    You don't seem to understand. Considering you forgot about the fact that Dark Arisen doesn't have those MTXs and the implications that brings.

238 comments