Webfishing dev thought 'like 100 people would play it ever', thanks the 24,000+ people who flooded in to play their 'silly project', and hints at future updates
Webfishing dev thought 'like 100 people would play it ever', thanks the 24,000+ people who flooded in to play their 'silly project', and hints at future updates

Webfishing dev thought 'like 100 people would play it ever', thanks the 24,000+ people who flooded in to play their 'silly project', and hints at future updates

That has to be rough when your $400 million dollar shooter game gets 3% of the player count that a Godot fishing game gets.