CEO of GTA 6 publisher Take-Two isn't worried about AI-generated slop games: 'It’s built on data that already exists, it’s backward-looking—big hits are forward-looking'
CEO of GTA 6 publisher Take-Two isn't worried about AI-generated slop games: 'It’s built on data that already exists, it’s backward-looking—big hits are forward-looking'

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CEO of GTA 6 publisher Take-Two isn't worried about AI-generated slop games: 'It’s built on data that already exists, it’s backward-looking—big hits are forward-looking'

yes, it is such a surprise that ai isn't able to create something that requires thousands of hours technical and artistic skill to create. I would argue that videogames, being the most technically complicated form of media, are probably the hardest thing for ai to attempt to copy.