I'd make the PC take at least some damage from the gravel munch, even if successful.
Then later when they hit camp or eat a meal. Have them roll for constitution. Failure leads to spitting out a broken tooth and a future visit to the blacksmith to get it pulled.
I misread that as 'roll for constipation'
Save vs death on their next bowel movement
Dude be like "They call it a rest room but I'm fighting for my fucking life in here!"
Naw, unless they abuse it you're just punishing creativity. The Constitution roll at camp mentioned elsewhere is a good idea.
In all fairness, picking up the handful of smashed tile and shoveling out into one's mouth are a compound action that is unlikely to be "free", but the rule of cool wins in this instance, for sure. Had the Intimidation roll failed however, I would've given the opponent advantage on their next attack against the geek as the tile chunks turned their mouth into hot chum.
DM: He wears an iron headband, like a crown.
ME: Under or above his horns?
DM (thinking): Under. Wearing it over his horns would make it to small.
ME: So he cannot lose or remove that headband easily?
DM (suspicious): Nnno?!?!
ME: OK, Heat Metal
Now I'm starting to wonder... Are zippers a thing? Hell, I know piercings are. Thankfully you need to see the object you cast Heat Metal on. Otherwise I would pity the man who got a Prince Albert pierced.
I'd make the PC take at least some damage from the gravel munch, even if successful.
Then later when they hit camp or eat a meal. Have them roll for constitution. Failure leads to spitting out a broken tooth and a future visit to the blacksmith to get it pulled.
I misread that as 'roll for constipation'
Save vs death on their next bowel movement
Dude be like "They call it a rest room but I'm fighting for my fucking life in here!"
Naw, unless they abuse it you're just punishing creativity. The Constitution roll at camp mentioned elsewhere is a good idea.