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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)HO
Posts
15
Comments
56
Joined
2 yr. ago

  • The Star Trek games I played growing up were 25th Anniversary (the ship battles were too complicated for 11yo me), later on I used my own pocket money and bought Final Unity. The Chodak are still a very cool alien race added to the universe. Loved those frog faces in space suits. :-)

    Played and finished Elite Force and Armada. Earl Boehn (RIP) as a main villain was a moment of teenage glee being such a massive T2 and TNG nerd.

    Interested in Resurgence, my husband recently played it on his PS5 but I don’t go near that machine. 😂

  • Ah, I didn't know about this workaround - will give it a try and see if it helps me (removing the PsoCache.pak). The game runs OK on DX11, but it's more stuttery than it used to be on my old GFX card (5700XT). Which I can't seem to figure out, other than perhaps poorer driver optimisations, with the 7800XT being a newer card.

  • Loved the episode. Did I understand correctly that the Betazoids were travelling from planet to planet to find a cure for this rampant emotional telepathic event?

    Does that mean T’Lyns powers extended that far?

    Or were they secretly hunting for the alien ship? I got a little bit lost with the fast dialog.

    On a random note, funny how in ten forward the two guys making out kept inserting themselves in almost every scene.

  • Yeah, all your criticisms sound fair to me. My issues with live-version baby-Hera haven't changed over the past 5 episodes. I said it before, but I would've loved to see Vanessa Marshall try out for the role. Her voice is Hera to me. And Caretaker in the Marvel's Midnight Suns game, but that's a different story.

    I truly enjoyed episode 5, but can't escape the fact that I feel sour about episodes 1-4. If episode 5 had been episode 2 (and we condensed 1-4 into 1) that would've been much, much better. Just take me to the action, show me ass-kicking Ahsoka, that's what I'm here for. Not the Ahsoka who apparently went through a difficult time and doesn't have conviction. What? When?? I know she was shaken up about discovering Anakin's true identity, but if that caused a deep soul-searching moment, show me that. The series as a whole has suffered quite a lot from “tell, don't show” where even the “telling” is stilted and flat.

    But again, I felt episode 5 gave me hope for the remaining few episodes left.

    Weird theory, but where do Force Ghosts go when they're not “ghosting around” the place? Maybe they go to the World Between Worlds. That would make some kind of story-sense, since Anakin became one.

    How did he become one? Let's gloss over that one, since apparently it's a long-lost Jedi skill that Qui-Gon rediscovered, passed on to Yoda, who passed it on to Obi-Wan, after Padmé died. So not sure when Anakin was eavesdropping in on that thing, but oh well. That's a prequel/CW issue, not an Ahsoka issue.

    I think Andor's something special. It's such a unique show that adds a layer of depth to this universe that we've not seen before. Tricky one to use as a comparison for all the other stuff. For me, this series sits quite comfortably next to the latest Mandalorian season. Lots of lore, some CW/Rebels characters and a too-slow, but (hopefully) ultimately entertaining season arc.

  • Agreed! At first I wondered if they had mixed Lanter’s voice in there somewhere, to blend with Hayden’s during the initial transition. Don’t believe they did, but it was so nice to see a live version Anakin that wasn’t all petulant doom and gloom teenager. A bit of redemption for Christensen here too, which is well deserved in my opinion. The Obi-Wan show didn’t really give him much to work with, but this episode did a lot more.

  • You may want to change the fact that web exports don't work on macOS. MacBook Pro M1 user here. I'm happily running my Godot 4.1 as web exports on my server. Setting the headers is required for any browser / operating system, but things seem to work fine for me on Mac.

  • Managed to fix it by using await get_tree().process_frame instead. It seems that idle_frame appears to no longer exist in Godot 4.1?

    So my full code for triggering the screenshot function is:

     
        
    func _on_SaveReport_pressed():
        await get_tree().process_frame
        $"%SaveReport".visible = false
        $"%BackMainMenu".visible = false
        await get_tree().process_frame
        
        take_screenshot()
    
        $"%SaveReport".visible = true
        $"%BackMainMenu".visible = true
    
      

    For some reason, I have to await before I turn the interface elements off, and after I've turned them off. It now works a treat for my app. Thank you for your assistance!

  • await get_tree().idle_frame

    Thank you for this! I just tried it out but unfortunately Godot throws an error on await get_tree().idle_frame : Invalid get index 'idle_frame' (on base: 'SceneTree').

    Could it be because I'm running in application mode, which only refreshes the screen if there's an update?

    As an alternative, I've put the code to turn things off into its own function:

     
        
    func turn_off():
        $"%SaveReport".visible = false
        $"%BackMainMenu".visible = false
    
      

    I've then tried an await turn_off()

    The code runs, but doesn't do anything and the screenshot still gets saved with the buttons visible.

    I'm trying both await functions just before the take_screenshot() function like so:

     
        
        await turn_off()
        await get_tree().idle_frame
        
        take_screenshot()
    
      

    Am I missing something very obvious here? Any help would be much appreciated!

  • I took away the 2 .visible = true commands at the end, just to see if they were the culprit. They are not. It appears that the get_viewport().get_texture().get_image() command gets called before the interface elements are turned off, even though the order of code would make me think otherwise.

  • Very excited about this update because it'll finally fix Godot minimising at random (and getting stuck) on Linux Gnome when using certain extensions. It's been a head scratcher for a long time!

  • That’s a very good point, that Filoni is trying to redeem the sequel movies, but I feel that may be a very challenging thing to pull off. Where the prequels were clunky and clumsy movies, they did have a solid overarching plot with clear themes throughout. The sequel movies, unfortunately, have very little overarching themes or plot.

    With the New Republic shown to be an ineffective government regarding the response to a possible threat, and the imperial remnants operating within society, in episode 3 and Mando, that thread is becoming clearer as we lead into The Force Awakens. The rise of the First Order may be the most solid attempt at redemption. Other than that? The sequels are just too much of a mess at this stage to connect with, thank you Disney.

    A Filoni-led Old Republic era? That may well give him the freedom to let loose.

    Regarding dead people speaking, I think I would’ve preferred Force Ghost Anakin instead. We already know he’s out there somewhere, from Return of the Jedi.

    Let’s see what this week’s episode will bring, I suppose!