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210
Joined
2 yr. ago

  • Which service? Mastodon has a built-in export functionality in preferences.

    I can't find such an option on Lemmy, but you should be able to do a GDPR request for your information as a last resort.

    edit: Non-post data / user settings can be exported (and imported!) but posts are a separate issue. See this open issue.

  • Real classy of you to do the toddler thing of sticking your fingers in your ear and going "la la la I can't hear you". (It'll be an honor to share a spot on your block list with these other two fellas.)

  • Whenever you post something publicly on the internet, it's best to assume that you may not be able to delete it. Scrapers, search engines, caches, people taking screenshots, ... This is of course especially true with the fediverse, where posts are duplicated across servers. (Typically deletion requests are honored, but they might not, or they don't go through because of an issue, and even then the previously listed issues are still present.)

    However, this is only regarding information that's either public or shared through the protocol, which doesn't include your IP address or the email address used to register. These are only available to the server your account is on and the client you connect with, if you're using an app. This information is I believe what OP was asking about, not the posts themselves.

    (Without a proxy / VPN (comes with its own up- and downsides) your internet provider can also check some of your internet traffic, such as who you're connecting to, though typically not what data is being exchanged, due to encryption, like HTTPS.)

  • Is this not what the "active" sorting does?

  • The idea is that "roguelike" = a game like Rogue, which according to some people, requires checking most if not all of the boxes including ASCII, proc-gen, perma-death, turn-based, ... while the term "rougelite" is less strict. But I think we're past the point of that distinction being adopted into mainstream.

  • You'd want all of them. The community moderators receiving the report is obvious. The instance admins get notified because all content that goes through their server is copied and stored on them.

    Also I heard that if mods take care of the report before their admins see it, the report doesn't go through anymore, to cut down on the amount they have to deal with? Not sure on how that works.

  • https://github.com/godotengine/godot-docs

    This is the source for Godot's documentation. You could clone the repo (in reST format) or download one of the releases (in HTML format) offline, so you wouldn't even need to query anything online.

  • My uneducated guess is, some threats will burrow themselves in active memory but have no way of persisting beyond a reboot. Or perhaps it just shuts down background software you don't need that could be vulnerable.

  • Do the admins of that site receive a report if one of their users reports something?

    Reports go to four places:

    • The community moderators.
    • The admins of the instance the community is hosted in. (lemmy.sdf.org)
    • The admins of the instance the reporting user is from. (discuss.tchncs.de)
    • The admins of the instance the reported user is from. (also lemmy.sdf.org in this case)

    So yeah, the admins of discuss.tchncs.de acted in this case. Why? I'm not sure.

    (cc @qrstuv@lemmy.sdf.org)

  • Real linux users.

    Jump
  • Be gay, do crime, y'all!

  • The lenses don't have to both be at the same distance to be fair.

  • Taming animals so you can ride them, or let them pull carriages? Building roads for vehicles? Train tracks with functional trains? Cool airships? All made obsolete with this one-kills-all glider feature! Don't let good game design get in the way of convenience! /s

  • ***
    Jump
  • A lot of contributors of FOSS projects make small changes that aren't copyrightable.

  • The real question is not what the algorithm pushes to you, but whether their moderation actually bans bigots and removes their posts. Any other instance would lose their "right" to federate with a queer-friendly instance if they didn't do that, so why would Threads get an exception?

  • Isn't "queer friendly" and "federates with Threads" an oxymoron?

  • ECS already makes it a hundred times easier for me to conceptualize game mechanics, modify and extend them. Giving AI the ability the ability to create data separate from systems that use them will make it much easier for it to build a game. I don't believe for a second it will be able to write functioning object-oriented game code for example. It will likely be best if it avoided coding via a text-based language altogether, and use visual scripting or another system based on chaining logic blocks together. But that still counts as the "system" part of ECS.

  • There is a possibility something like this will be possible in the future, but it's not going to be an achievement of AI, it's largely going to be the achievement of regular developers creating a general-purpose game engine that can be used to put together a game block by block, which can be utilized by both human game designers and AI. (Likely to better effect by the former.) I can imagine Entity Component Systems will play a big part of that.

    One of the biggest blockers for AI making games is going to be testing it to select for better performance. With text it's relatively easy to see if some text an AI produced is plausible. Images are also plentiful, but that's a lot more subjective. With both of these it would also not take a massive amount of time to add a human element. It's quick to check if a paragraph or image looks like it is a good response to the input promt. A game, however? How long do you need to play it to see if it's fun? At best, perhaps, you can write an AI to control a bot character to see if it's technically playable.

    I don't want to even think about the electricity that wlll be wasted training such models.

  • Indeed, it's a neat way to visualize gravity, but that's it. It lacks any sort of explanation of why masses appear to be pulled towards one another. (I will point to the other person in this thread saying it "explains gravity with gravity".) This is why I think the metaphor you mentioned detracts from the original video.