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1 yr. ago

  • Thought it was odd to call this a sequel to an "NES classic" considering Shadowgate originated on the Macintosh, but judging by the screenshots in the article it seems the authors indeed decided to implement an interface very similar to the one Kemco developed for their NES port. Interesting choice! Having played the Mac-like Amiga port and the NES port I do prefer the controls of the latter as they better suit the use of a keyboard or gamepad.

    The music in the NES port is very memorable to me as well. If Beyond Shadowgate will feature sound, I would hope that cues are taken from the sound of the NES and the prior composer's work.

  • Hey, good luck! I keep mine silenced and out of sight and just use the wifi hotspot for internet, VOIP etc. Didn't know dumb phones could do that, else that's what I'd have!

  • Bus ride meant I missed a good hour of the 'toons. But every Wednesday evening there was a test of the local fire station's air siren, and I'd know it was time to rush home and catch MacGyver!

  • For ZSH and SSH I just speak the letters: Z-S-H, S-S-H. Sudo as "SUE-do" "SUE-doo".

    One I wonder about is xrandr. I say "EKS-rand-ur", have heard others say "eks-R-and-R".

    edit: for sudo long vowel. Also I tend to stress the H in ZSH and SSH.

  • Profoundly nightmarish was mine, here are the highlights:

    Go to take LSD for the first time with some friends at the seller's house. Just about the time the effects are taking over I realize I met the guy once about ten years earlier, when as a stupid kid I accidentally shot him in the face with a pellet spring pistol.

    Bit later, on top of feeling ashamed, regretful, worthless, helpless and out of my mind I'm becoming very nauseated so I go to the front porch. In a brief moment I see another guy I hadn't seen in years walking by on the sidewalk, and reach my hand up to wave at him. As my stomach empties he freezes in his tracks, mid-wave as his smile of recognition turns to shock.

  • In my high school we had several of the Compact Macintosh models and I remember using them in two classes. One was English where we used a word processor. The other was more interesting: some sort of computer literacy course where we wrote HyperCard programs on the Mac.

    Apart from the HyperCard stuff I found the courses and Macintosh computers quite dull. Maybe because I had been using Amiga computers for years at this point, and knew "The Fastest Apple Mac is an Amiga" (piped).

  • First time a political ad got me to laugh (in a good way):

    Harris (...) got [transnational gang members] sentenced to prison.

    Trump is trying to avoid being sentenced to prison.

  • Thanks for the recommendation! Happy to learn that story arc continues.

  • Huh, I would have figured Wesley Crusher would feature in this. He was becoming pretty Time Lord-y by "Journey's End".

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    0 for i=1to520: r=rnd(1): printchr$(r+109.5);:
    next i: c=r*16: poke53281,c: poke53280,c:
    poke646,c*9: goto
    
      
  • Damn, and that's for each tape. Total for both tapes including shipping adjusted for inflation:

     
        
    $ calc '((39.95*2)+4.50)*(315/143)' | xargs printf "%.2f\n"
    185.92
    
    
      

    For the laserdisc release:

     
        
    $ calc '(64.95+5.00)*(315/143)' | xargs printf "%.2f\n"
    154.09
    
      
  • I imported this game when it first came out and it's been one of my favorites. Very interesting to think about how the strengths of the Genesis vs. the PC Engine could be used. So far it looks like it's aimed at graphical fidelity. The PCE had a wider color palette from which to select and could display more colors simultaneously, but I don't think Rondo really pushed those capabilities. Konami did some really nice parallax routines in this game for the single background graphics layer on the PCE. Those effects are much more common on the Genesis with its multiple hardware layers. Curious as to how the "extra power" could be used if werton opts to explore that. The FM cover tune sounds great, looking forward to hearing more!

    What blew me away in the video was the costume change. Was that in the original all this time? I know what I'm playing today!

  • Lovely dithering technique on a challenging medium. Keep it up!

    Very hesitant to offer any criticism (cause who the hell am I) but the hat doesn't stand out from the background as well as you've done for the rest of your subject.

  • Brave friend of mine went into Forest Conservation and Firefighting, got calf muscles big as cantaloupes!

  • "I can see the in-tercep-torrr"

  • Fun, spooky, action-oriented*, skeletons, bats: Temple of Apshai from 1983 on the Commodore 64. About two minutes fifteen seconds into the video you'll see and hear its unique spooky atmosphere.

    *for a role-playing game of this vintage, anyway.