I'm starting to get worried that Obsidian will be the first of Microsoft's recent acquisitions to get EAed. They make neat little $40 AA games that I really like, but Microsoft seems just convinced that if they can use a massive budget to fix the bugs and give them the shiniest new graphics then they'll somehow turn an Obsidian game into the next Skyrim, and that just doesn't even begin to make a lick of sense. They do not and have not ever made that kind of game. The closest they ever came was Fallout: New Vegas, and that's because they were literally working with Bethesda's game engine, and the things people love most about that game are the things that make it the most different from a Bethesda game.
Now not only were they trying to sell this game for $70, but the next one's going to be $80. Obsidian is screwed, and that makes me sad.
Oh yes, The Outer Worlds is being thrown under the bus for a second time.
First ToW1 when Private Division decided to take the Timed Exclusivity deal last minute, and now ToW2 being the first game to launch with the $80 price-tag.
Tim and Leonard just can't catch a break on this one.
I very much enjoyed Avowed, but its story really doesn't branch very far, and the combat is entirely Tank 'n Spank. I got what i paid for, and loved all the lore backing from Pillars of Eternity 1 and 2. Great world design too, just the right amount of fun parkour but not too easy to get around, plenty of things to find.