Join us for a first look at Palia gameplay featuring host Trisha Hershberger, Game Director Aidan Karabaich, Lead Narrative Designer Olivia Frias, Lead Produ...
I have to say, what they have showed so far is a bit lackluster for a game, hoping they step it up after the beta.
25 player limit per server
Only gathering/crafting game play loop with no real goal besides improving itself
housing and relationship building is the goal, but tied to real time timer, which will likely become a premium skip eventually
Cosmetics seems to be only through payment, which is usually blindsided since takes alway one more goal from the game play loop
Everything kind of rests on how good questing and adventure zones will be.
25 players is not a lot for what they call an MMO. I'm a bit skeptical of the game, but I signed up for the beta and will give it a go. Most games going for an Animal Crossing or Stardew Valley vibe just fail to capture what makes those games special.