The making of Cult of the Lamb: 'A lot of the design was trying to encourage the player to be evil'
The making of Cult of the Lamb: 'A lot of the design was trying to encourage the player to be evil'
www.pcgamer.com The making of Cult of the Lamb: 'A lot of the design was trying to encourage the player to be evil'
An unusual combination of creepy dungeons and farm-life folk horror made Cult of the Lamb a surprise hit.
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I don't need encouragement, I play the evil path in every game I can!
12ReplyAn awesome song based on Cult of the Lamb: https://open.spotify.com/track/7etapJllOwS8pDdURBYkJB?si=iApE2ARpSFyFYiabFntzdg
5ReplyThe animated video makes it even better.
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"I swear, I didn't have a choice! I had to sacrifice 10 followers to the eldritch gods from beyond the stars! I needed gold!"
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