For me it's Chrono Trigger. I always want to play it. I want to show it to my children. I hope it will be regarded as a masterpiece for generations to come.
I honestly feel a little disappointed that I scrolled this far and nobody mentioned Age of Empires II: The Age of Kings (1999).
This is an RTS game, which is a dying genre. It's also a 24 year old game, which after its release two more Age of Empires games have been released as well, and the game itself has been remastered recently. Yet people continue to play the original game to this day, the multiplayer scene and competitions are still active.
DooM (1993), but mostly because of the community. Constant new levels, mods, engine updates, total conversions. Even commercial games released on the engine. It just never stops.
Skyrim, actually. It's quite dated by today's standards, but just recently I started another playthrough on a whim and ended up playing 20h or so even though I've played the game a bunch of times for several hundreds of hours throughout the years already.
Tetris. Straight original is so simple accessible and addictive. I really haven't cared for much else they done with it since. It was perfection also out the gate.
Also, Castlevania: Symphony of the Night. I can play it anytime, anyplace. The gameplay, music, graphics even today just feel so go for being 2D
My husband is currently trying Chrono Trigger for the first time, the music is catchy and the game is too, even though he's currently stuck right now. We're big video game fans sharing our passion with our little. We've been Mario Kart 8ing together, so fun!
I have a few answers, but I agree that Chrono Trigger is one of those games you come back to again and again. I think there are many excellent games which wouldn't qualify because they are too firmly rooted in their time, or perhaps don't feel timeless due to the limitations of their interface, but here are a few titles that are not just my favorites but I also think compare boldly across systems, genres, and time. I may have got carried away :|
edit: formatting, I'mma Lemmy newb
Sega Master System
Columns: the best iteration of this tetris-esque game series imo
Choplifter: what a brutal, unforgiving game, and you feel so horrible when you crush people you're trying to save
Sega Genesis
Samurai Showdown (Genesis): A fighter oozing with personality, weapons, and a good balance of combos, strategy, and special moves that reward you just enough to want to learn that next move without feeling like you can just mash buttons
PC Engine / Turbografx 16
Ninja Spirit (PC Engine): hard as hell, but also cool as hell
Devil Crush: ultra-stylish, demonic pinball
Blazing Lasers: OK, this one might be an easier title, but it's so much fun to cause so much carnage, and the layered parallax backgrounds are lovely
NES
Ninja Gaiden: I still haven't beat it, but I can't not keep trying
Kirby's Adventure: what a charming, vibrant world
SNES
Super Street Fighter 2 series: gold standard fighter
Earthbound / Mother 3: a unique, unusual, and psychedelic RPG
Zombies Ate My Neighbors: wacky, stylish top-down mayhem with an excellent responsive control and fun music
ActRasier: Interesting cross of management and platform game where you play a deity manifesting to take care of its people against monsters and famine alike
PSX
Castlevania, Symphony of the Night: Beautiful gothic horror metroidvania-action-rpg with great music
Tony Hawk's Pro Skater 2: killer moves, combos, wipeouts, and soundtrack
PS2
Guitaroo Man: Wacky superhero/superrockstar rhythm game supreme
Katamari Damacy: obsessive, rainbow-splashed fun and mayhem
Grand Theft Auto: San Andreas: my favorite title in this series
Xbox
Knights of the Old Republic 1 and 2: Bioware RPG storytelling and environments at their finest
Psychonauts: a stylish and funny masterpiece by Doublefine (except that fucking meat circus, ugggggh)
Jet Set Radio Future: a vibrant, cell-shaded wonder in unmistakable sega style
The Chronicles of Riddick: Escape from Butcher Bay: a surprisingly tight, atmospheric, and narratively compelling stealth game
PC
Doom 1 and 2: well yea
Minesweeper: man, I sill get sucked into this game
Grim Fandango: a heartwarming and funny point-and-click noir adventure about death and a life worth living, beautifully styled after Mexican day-of-the-dead visuals and themes
The Hitchhiker's Guide to the Galaxy: you may think you know what a text adventure game is, but this game will expand your mind
Minecraft: OK, there are a LOT of versions and updates to this game, and it has become so complex, but whether OG vanilla or latest edition, there is nothing like loading up a clean, new world to explore, survive, and shape in new and exciting ways####___
Super Metroid is a game I have played over and over again for years. I recently played it again and I loved it so much I’ve been going back and playing all of the side scrolling Metroid games (again).
I actually just beat AM2R for a second time followed immediately by Samus Returns.
When I get through all of them I’m hitting Dread (which I only barely started when it first came out and I haven’t finished yet) and then moving to the Prime series.
I can’t get enough of Metroid, but Super Metroid is the greatest of them all. Even with the slightly dated controls, I find myself playing that game more than any other.
My second favorite game is Castlevania: Symphony of the Night. I play it almost as often as I do Super Metroid.
The Jak and Daxter series. Gameplay still holds up, story and world building still holds up, and it's been made easily available to later generations of consoles. Heck even the in-game animations hold up shockingly well, Jak's movement feels so fluid and organic compared to a lot of other older games that tend to feel a bit janky compared to modern games.
Older games in the Ratchet and Clank series also hold up pretty well too, though they're a bit harder to access unless they've been made available on the ps4/ps5 since I last played them, otherwise I have to dig out my ps3 to play the first 3 games.
I replay both game series pretty regularly and they're always equally as fun to play no matter how many years have passed.
I take timeless to mean that it is still just as good today as the day it was released and that the game's quality isn't related to the time period in which it was released or the hardware it was released on. Dates and hardware are included in case you want to go play them. (You should if you haven't)
Soul Calibur (1999 , Dreamcast)
Project Gotham Racing (2001, Xbox)
Top Gear (1992, SNES)
Tempest 2000 (1994, Jaguar)
Rock N Roll Racing (1993, SNES)
Transport Tycoon Deluxe (1994, PC)
Tetris (1989, Gameboy or perhaps the NES version)
Silent Hill 2 (2001-ish, PS2 or Xbox)
The Elder Scrolls III: Morrowind (2002, Xbox or PC)
Ironic that a game entirely based around time is timeless.
To me, it's the n64 era, I think. Sm64, both Zelda games... Probably a dozen or so more that I'm forgetting, but those games will endure forever, I believe.
I would say Borderlands 2. This game is so good in terms or story and gameplay creating its own type of game + the graphics that are sort of cartoon/drawing like definitely makes it timeless for me.
I would still restart a gameplay today if it wasn't for the 4 or 5 times I finished it at the time it got released haha
This is going to be a weird one considering the graphics, but hear me out, the original Deus Ex. Something about the game just feels so well put together that the graphics take a back seat to the gameplay. There is a reason the community around the game has fought so hard to keep it running on modern hardware.
Halo: Reach aged very well despite being the black sheep of the excellent OG Halo Trilogy. The more faster pace, exceptional visuals (how this was done on a 360 I do not know), and absurd customizability keep it running today, especially with Forge, Custom sandbox, and now mod support. Everything being coop + splitscreen helps too.
I've said it before on Lemmy and I'll say it again, but mindustry. It's the game that has held my attention for years and years, it never quite gets old.
Love that game, even if its combat system is pretty dated. The world and the writing are top notch. If you get it, make sure you get the community patch so it's not buggy.
Streets of Rage 2 feels remarkably good to play today. Homeworld 1 and 2 are great to play today, too, especially since RTSs are so rare. The remasters do clean up the visuals a lot, but for the time gap between the originals and the remasters the originals hold up amazingly well.
And then puzzle games. The TGM tetris series may as well be a new release. Puzzle Bubble 1-4 actually look and sound better than the new sequel that came out this year.
And if we fast forward to more modern 3D games, Batman Arkham City, which is now twelve years old (damn) would be a perfectly current open world game if released now, and Burnout Paradise, which is now fifteen years old (double damn) is such a nice racing game that when they remastered you could barely tell the difference.
Oh, and Eye of the Beholder. I have no idea of why Eye of the Beholder, of all games, is just as good as it was at launch and as good as modern reimaginings. The UI is so smooth and the game teaches itself perfectly. I could use an automapper, I suppose, but if you ask me whether it or the Etrian Oddyssey games feels more like a contemporary design it's EotB any day.
Personally, it's Disco Elysium for me. It deals with issues that will always be core to the human experience, and it forces you to place yourself somewhere along that spectrum with no opportunity to opt-out. I wish people near me were more interested in video games so I could show it to them.
I personally didn't like Chrono Trigger that much.
For me, it has to be the old arcade games. So:
pacman
super contra
Tetris
space invaders and/or break free
Street Fighter II
We rented a house with some family (tons of kids) and the arcade cabinet was a huge hit, and I'm pretty sure it'll remain a huge hit for the next 20+ years.
Jade Cocoon for PSX. The only true monster merging game.
Been waiting on RujiktheComatose to change that.
As a side note I would've said Armored Core but we're finally getting a new one.
Gran Turismo 2 - I have no idea why to this day, I play it atleast weekly. To me, everything about this game is timeless from the Soundtrack, selection of cards to the graphical style (it has to be played on a CRT mind you OR an emulator with some mods to fix textures and clipping properly.).
WoW classic/vanilla. Final fantasy 7 PS1, final fantasy tactics PS1. Divinity original sin 2. Chrono trigger and cross. Elder scrolls daggerfall, morrowind, oblivion and Skyrim. Super Mario 64. Snes Mario kart. Zelda link to the past. Sonic the hedgehog 1. Contra. Super smash brothers on gamecube. Mario party 1 2 and 3. Super Mario rpg legend of the seven stars.
For me fallout 3 played the originals when they first came out (yes I'm old) and loved fallout 4 but fallout 3 will always be my favorite because not only did they resurrect a classic but they did it amazingly well