While I dislike Epic as much as the next guy, lets put taste and emotion aside: they went with Epic because Epic offered them a truckload of money. Presumably, enough money to offset any sales lost due to being limited to EGL temporarily, as well as gamers who boycotted the game for the time it was an exclusive, and presumably, no other publisher was offering them as much, or if they were, there were probably even more downsides.
If there was a more financially sensible choice for Remedy, I guarantee you, they would have made it. People have to remember that video games aren't just passion projects meant exlcusively to please fans, they're gigantic, expensive undertakings, surrounded by a massive industry that functions with as much bureaucracy and red tape as any other indistry.
It makes me wonder how it would feel as a game dev getting this deal taken to the extreme.
“Hello, human. I’ve come from the pits of Tartarus to offer a deal. You’ve just finished making a video game. My request is: Do not release it anywhere for 2 years. In exchange, I will give you 5 million dollars.”
We would never had an Alan Wake Remaster without Epic paying for it.
Dear PC gamers, please stop bitching about installing a second games launcher. If you wanted all games to only come out on a single launcher then you should have bought a console. Us console players are getting real sick of the endless bitching about Epic just because they tried to break Steam's monopoly.
Noone is a fan of exclusives but Epic's behaviour was explicitly to try and break Steam's entrenched monopoly and they legitimately offer far more favourable terms for developers. They've also spent hundreds of millions of dollars to break other monopolies like Apple and Google's. They are by no means the evil villains that PC Gamers make them out to be. The tactics they took with EGS were misguided but they've genuinely fought to level the playing field at the legislative level, they're a full tier better than an EA or Ubisoft who only ever try and squeeze as much profit as possible at every turn.
They should have spent those millions to fund development of a store that can actually compete with the competition and studios that produce games, which they then can sell on their own platform.
Instead they snatched up every new release on the way to Steam while still not being able to provide the basic necessities of a modern PC store front.
So why should I bother purchasing something from them? They have nothing to offer and actively make it harder for me to play games through their store with their anti-Steam Deck stance.
Dear PC gamers, please stop bitching about installing a second games launcher
No.
Don't force me to install a garbage dump that runs like shit and isn't even close to feature complete to play a game.
Or do and I won't pay, either way works lol.
Edit:
Noone is a fan of exclusives but Epic's behaviour was explicitly to try and break Steam's entrenched monopoly and they legitimately offer far more favourable terms for developers.
What a surprise, an epic defender that thinks that monopoly means store do good. There are plenty of competition against steams store, they just don't get market share because they're not feature complete or they just suck.
Dear PC gamers, please stop bitching about installing a second games launcher.
I'm neither bitching nor installing that shit. I take every freebie, but never install anything other than through Steam, just let 'em pile up. I'm actually not bothered by exclusivity at all, I only exceedingly rarely pay for games before they're 75% off a few years down the line. Stuff like Synthetik 2 or Shapez 2, where I know what I'm getting and it's a small team with an uncompromising vision.
Epic’s behaviour was explicitly to try and break Steam’s entrenched monopoly
Steam doesn't have monopoly on anything, they just have superior service that people prefer, but there's quite a few stores / launchers. I like Epic's engine, but their launcher is still crap five years down the line.
If it's not on Steam or GoG I pirate. Console children should go touch grass or go to school so they understand something other than defending multi-billion dollar megacorps.
Not really I don't think ... Anna Purna already publishes a lot of games and has published a lot of notable films in the past few years.
I feel like if anything it's most notable because Anna Purna has deeper pockets than Remedy, more experience in film and television, and produce notably high quality creative and narrative work, meaning that they're unlikely to screw up Remedy's writing chops and can legitimately help them expand their mixed media ambitions.
Annapurna is Annapurna and is already "weird". But noticing a lot more push for video games as film. And not just the nonsense of shit like Rampage and Borderlands but stuff like Remedy-verse and El Paso Elsewhere as well as Blumhouse getting involved as more of a publisher (?).
We are probably in for a bad time because... yeah. But I am optimistic. Because Remedy (heavily involved rather than just licensed) and Xalavier Nelson Jr and the like are REALLY good at taking advantage of the medium to tell their stories and... their stories are actually pretty okay as stories with a LOT of character work.