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Unity Scraps The Unpopular Runtime Fee Charge

www.uploadvr.com Unity Scraps The Unpopular Runtime Fee Charge

Unity has canceled the controversial Runtime Fee, though Pro and Enterprise subscriptions will receive price hikes.

Exactly one year later after the controversial policy was initially revealed, it's now being scrapped "effective immediately." In a new statement, CEO Matthew Bromberg confirmed that the Unity Game Engine will revert back to a seat-based subscription model, which means one person can use an individual subscription across limitless devices.

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