This is spot on for so many games
This is spot on for so many games


This is spot on for so many games
Meanwhile, in Star Wars:
"This is Snow World. It's all snow there. That is Wet World. The whole planet is wet. Over there is Sand World. Nothing but sand everywhere."
Behold Coruscant! The entire planet ... is a city!
I mean, that is just a sci-fi concept. Ecumenopolis.
Layout is like 1 for 1 almost with Super Mario World
OP is in trouble!
I mean, yeah, but this is like showing a picture of the alphabet and saying "this is spot on for so many books."
Eh, except so many double-down (or triple) on the swamps and caves while omitting more interesting settings like glaciers, oases, rainforests, and river deltas.
Yes, and I love them for it. ^^
I don’t understand why the post is supposed to be funny or critical
It's funny that a desire for biome diversity has led in a small way to a kind of sameyness. Not so much a criticism as an amusing little irony.
If a game is supposed to take after earth then ofc its gonna look like earth. I don't really see the point here. The last couple open world game I have played are cyberpunk and satisfactory so I definitely don't see the point here.
I think it is funny because, in reality, these different features would not appear in the world right next to one another. This map is a dramatization of geological features with no variation or nuance that naturally occurs. But for video games, it is easier to differentiate areas with these clear geological differences so the player can be like, "Oh yes, the island town." Or "it's close to the mountain" It's just an acknowlegdment if how so many video games have done the same strange thing in order to streamline gameplay.
It's critical because world invention is not inventive or imaginary. It's always only a gross misrepresentation of the northern hemisphere on Earth.
Not enough caves.
People "this game is so unrealistic, there's no way these biomes would be this close and distinct"
Also people "flying through space for weeks to visit a baren rock is so bullshit and biting"
Zelda did that in the 80s
I mean, what else do you want?
Can't name anything!
I hate the whole top right section. Those are usually the boring filler zones.
butte
Sounds a little plain.
Front butte.
Name one open-world game from the past 5 years whose map looks like this. Seriously. I'd like to play it.
Satisfactory. Alien planet version.
Satisfactory does it really well. You've got all those biomes (except ice?) but some areas are really three dimension or twisted up. Exploring in Satisfactory 1.0 is a real highlight in what is otherwise a very chill sanbox building game.
Breath of the Wild
Minecraft with this intensity would be fun to try.
Ark's Ragnarok map is almost a copy-paste of this image... I think it's older than 5 years tho.
Monster Hunter Rise, although it's not exactly open world
Palworld
Subnautica
As an American, now living in Canada for the past 20 years, I am really not into the winter area in games I'm currently playing PoE Deadfire Breath of Winter and I want to go back to the beaches and kill stuff :D
I remember when Skyrim came out I was living in a drafty house with no heat in a snowy winter. I was wrapped in like 5 layers sitting at my PC going "Why couldn't this have been in a desert" lol
It must've been pretty immersive
Playing Fallout: New Vegas in the Texas summer will make you wish for a nuclear winter.
So, not The Long Dark.
Could always run the beach map. Pretty good layout for a lot of mechanics and lovely weather.
Which beach map? Gameplay wise, I'm working on the DLC and finish up the game.
Or are you talking about a mod...?
Well yeah. You gotta have sound in a videogame. That's a no brainer.
And although you no longer need to have your TV on channel 3 or 4, you do need to use an input for it.
Still want to go here
Wait, no tributaries? Unplayable!
Honestly I'd love is someone made exactly that map to play around in in a sandbox game
Or go Star Wars with it and make the entire planet the same geography.
Lol in Witcher 3.
I never completed that one but had explored most of the mainland. I really need to go back and go through it all again. I loved the small details throughout the world. The wilderness and countryside was so well done, with little shrines along the roads here and there and so many lived-in places throughout. I spent 75% of my playtime with Roach set to a slow trot just so I could really absorb the world and feel like I was making a journey on those old roads. There's something so profoundly Witcher about quietly riding dark paths at night and stopping to hear a monster in the woods. You climb off Roach and draw your silver sword, then make your way into that decrepit forest to deal with whatever is going on out there.
Witcher 3 was one of the few games I 100% and didnt use fast travel... the journey was half the game.
It kept things interesting! If not realistic, it was always beautiful.
You're lucky if the game has reasonable climate progression like this. Most games the frozen zone is right next to forest zone which is right next to the volcano zone.
Far Cry to some extent.
Modern? I thought this was the E.V.O. world map from the thumbnail
_
Gta6 be like
This is how playing Pokemon Scarlett feels
Wouldn't it be kind of boring if it was just like the great plains for 40 miles with maybe a singular river on the far side?
This look like Donkey King on SNES
Why did this immeadiately remind me of chrono trigger
Pillars of Eternity Deadfire :D
No cape??!? Literally unplayable
Palworld lol
Just Cause 4 is the embodiment of this lol
What's the difference between a gulf, a bay, and a sound?
Size and/or shape. A gulf is bigger than a bay (e.g. compare the Gulf of Mexico to Tampa Bay), and a sound is more about the opening to the larger body of water than it is about the partially-enclosed body of water itself.
Whats the difference between a sea and an ocean
gulf doesn't always mean bigger than bay. eg the bay of bengal is larger than the gulf of mexico
In regards to the pictures a gulf seems to be a coastline fed by a river. A bay being a mostly round coastline and a wound being a small coastline that gets bigger.
Mata Nui Moment
why did none say Minecraft yet, this i all i could think off reading these biom names
Minecraft is a generated world, they didn't go down a checklist while designing a singular map
well it's procedural generattion goes down a list of biomes minecraft.fandom.com/wiki/Biome#Biome_IDs
Rippin off Grundo!
The world has to be as diverse as the races that populate it. The real world inspired open world RPGs!
Elden ring
Except there is so much more in Elden Ring!
Yeah, Elden Ring has multiple swamps, some of which are poisonous.
Yeah of course, but you can easily project almost all the original map in this one with minor differences.