With the release of Baldur's Gate 3, many gamers are wondering if they need to play the first two games before diving into the third. Here's a breakdown of the plot of the previous 2 games.
Yes, they spent six years and a hundred million dollars developing a game that requires you to have played a 25-year-old game that sold 175,000 copies.
I keep hearing this, but i cannot get into Real time with Pause. Ive tried Tyranny for 8h, pillars 1 for close to 4h and im currently only getting through pillars 2 because it allows a turn based Mode.
I habe the feeling because RTWP was the norm back then, no game wasted time to explain the System so someone who is New. This makes it incredibly Hard for me to get into the System, and currently heavily discourages me to try Baldurs gate 1 and 2
Rtwp wasn't the norm as far as I remember, but manuals were. So the systems are explained in the manual, but not too well so there were a lot of online guides.
Anyway you are hardly the only person who dislikes rtwp, it's a crutch system that tries to give you some control over a full party but ends up in a chaotic mess which is slower than a turn based game would be because you have to pause quite a lot.
I loved BG1/2 in spite of its systems, but I can't play them today.
If you want to play them, I would suggest a low difficulty, and a lower game speed which both lessen the need to pause all the time. Also most of the party should be melee and archers, assign them the basic combat script so they can fight without too much babysitting.
Not a popular opinion, but I love RTWP, and was sad that BG3 didn't offer the option. But I still struggle with the D&D action economy, and am forced to get better with it.
Did you try... pausing...? Never understood people who complain about real time with pause when the power to stop the game completely is just part of combat and the name.