Here it is, our (almost) spoiler-free, condensed vision for Witchfire. The things we will be working on until we reach 1.0.
This vision is an amalgam of two different thoughts. One is ours, th...
I realise in modern gaming most people don't care about this anymore, but seeing a development roadmap for a game you can actually buy in a store is just a failure.
Remember betas and demos, now we pay for the privilege of these, you buy early access to play an unfinished product, you buy a deluxe edition for 72 hour pre-release.
Just a terrible trend I really hate to see and it doesn't seem to happen anywhere else, I wouldn't pay for a whole film and get the first quarter while the rest is edited and released, I wouldn't pay for an album of 10 songs but they're still writing 8.
Witchfire is clearly labeled as Early Access, don't see the problem in this case. If you want a finished game don't buy Witchfire yet. If you want to moan about modern gaming in general maybe use another post?
I think I'll put my comments about early access on a post about a game in early access, if you've got a problem don't read it.
At no point did I say it wasn't clearly labelled, you're arguing non existent points. Finally, something isn't moaning because it disagrees with you, perception can be an interesting thing and you seem to lack the ability to process a differing view point.
It literally happens all the time in other media. People crowdfund projects (books, movies, games, manufactured products) all the time with an expectation that the final product will be different than the concept they funded. It's completely transparent for these types of products, and early access that is clearly labeled poses no harm to anyone other than people who don't pay attention to the label.