The same person who leaked the existence of Metroid Dread assures that a Spanish developer has received the development kit for the successor to Nintendo S...
The same person who leaked the existence of Metroid Dread assures that a Spanish developer has received the development kit for the successor to Nintendo Switch.
I just want back-compatibility with 1st Switch. It's a Nintendo console, so I don't expect lots of horsepower.
I think because of current Switch's lack of power Nintendo was able output loads of great games to their system. Like their studios didn't need to spend a whole generation just to make one game, unlike what we are seeing on other consoles.
This is probably going to be my biggest ask. I don't own a lot of Switch games but backwards compatibility is becoming increasing more important to me across other consoles, so I'd like the same from Nintendo.
I just hope the Switch 2 will run all of Switch 1's shoddy ports at a higher clock speed. Don't do what N3DS did and downclock. I doubt titles that have been ported once will be re-ported, and devs will keep trying to port newer titles that Switch 2 still won't handle.
Hopefully! Not even exclusive games are free from bad performance, I got Hyrule Warriors: Age of Calamity to play co-op. and the resolution and framerate get abysmal.
Other than in terms of physical hardware innovations, Nintendo hasn't been anywhere near the cutting edge of computational power since the mid-90s... Or maybe never.
Yeah, Nintendo's biggest strength has always been the quality of their first-party (and Monolith) games, but never their graphical fidelity. They focus on good games that are fun to play, and I appreciate that, but they have a hard time drawing in AAA third party devs.
Nintendo handhelds have always had weaker specs, just compare the Game Boy to its contemporaries. They usually prioritize battery life, cost, and some sort of gimmick, for lack of a better term
I don't see what the big deal is even. Developers can just continue using the same tooling, and just target a higher graphics budget. Surely Nintendo isn't so crazy as to introduce some backward incompatible changes?
It’s important. There’s probably some new features in the new Switch. You cannot really know for sure how they work out unless you test it on real hardware.
Nintendo is also quite experimental with their controllers. It’s pretty lowball to expect they will try something new and unique for the next Switch. Getting hands on with the new controller early makes it easier for developers to design games with this controller in mind.
Nintendo essentially rebranded the GameCube for 3 console generations, I assume they'll do the same with the Switch. Don't expect anything better than a slightly out of date Android tablet by the time it comes out. This is great for devs though.
Judging from the leaks, it sounds like Nintendo is taking an approach to make it more competitive to the Steam Deck, but not a jump forward in terms of computational power.
That's a real good point, I should have clarified that it's not a jump compared to what's currently available. It would be a massive upgrade for existing users if the software leverages capability, but it won't be a portable handheld that's going to be able to render contemporary scenes at 4k.