Looks great. I just worry that some of these Rust game engine projects are a bit too far down the engine tech rabbit hole to ever be used for anything, which would be a shame.
The tech is all super impressive, but I'm not sure I could actually sit down and make a game with it. I find that this feeling is usually reflected in the examples section, where there are loads of small demos of different engine systems, but very little that resembles a playable game.
It intentionally doesn't have an official tutorial because there are frequent breaking changes. Its still early in development, though I've had a lot of fun using it anyway. It's rapidly becoming a really good engine.
The main thing missing is a good built in UI system and an editor.