Blender 5.0 Introducing HDR Support On Linux With Vulkan + Wayland
Blender 5.0 Introducing HDR Support On Linux With Vulkan + Wayland

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Blender 5.0 Introducing HDR Support On Linux With Vulkan + Wayland

Blender 5.0 Introducing HDR Support On Linux With Vulkan + Wayland
Blender 5.0 Introducing HDR Support On Linux With Vulkan + Wayland
That's great. What insane version of Vulkan or OpenGL will it require that I don't have, forcing me to stick to Blender 3?
Flatpac version is the easy way to avoid dependency issues. Blender releases this way now.
Vulkan sadly doesn't work for me (in 4.3 at least), you can just switch it back to OpenGL.