The Final Stretch Towards Release - Skyblivion Development Diary
24 comments
Official Remaster is meh, so I hope this will be the "remaster" everyone wants.
I'm also very much interested in Skywind. Even more than this one, as Morrowind is one of my favorite games of all times.
I'm actually not that excited about Skywind myself as base Morrowind already has such a lively modding scene that is impossible to migrate over. With OpenMW, Tamriel Rebuilt and Project Cyrodiil the game just keeps getting better and better with time. I fully acknowledge that this is a very subjective opinion but I also feel like Morrowind doesn't translate over to a Skyrim-style gameplay nearly as well as Oblivion does. So much dialogue and random NPC banter will have to be cut out if they want to voice act every single NPC like they to plan to do.
So much dialogue and random NPC banter will have to be cut out if they want to voice act every single NPC like they to plan to do.
Egrets from Skywind here. We're really not cutting anything in that regard (or really in any respect). For lines that are very repetitive, we might reduce the number of NPCs that deliver those lines to avoid auditory fatigue and immersion issues, and some lines are being tweaked to avoid feeling too encyclopedic in their delivery, but our ultimate solution is just a ton of voice actors (hundreds, literally) and a lot of work to implement them all.
I also feel like Morrowind doesn't translate over to a Skyrim-style gameplay nearly as well as Oblivion does
Because Oblivion was arguably Skyrim-style gameplay already; not much to translate there.
If i recall correctly the Skywind team said on stream they have roughly 2-3 times the volume of written and spoken dialogue compared to edit: either Skyeim or Oblivion.
I agree though, I think there's an argument to be made that Morrowind in its entirety is perfect as it is, but that's why I'm looking forward to it even more than to Skyblivion. Really curious what they are cookin
Fuck yes dude! I'm so excited to play this!
Can't even get the remaster working due to UE5 and causing huge graphical glitches on Intel cards.
Hope this remaster works better than that.
I was so disappointed with Oblivion Remastered, I can't wait for this!!
I haven’t played Oblivion Remastered—what was disappointing about it?
Have you played OG Oblivion? Are you okay with it? Then don't buy the Remaster. It was okay, but it was still basically the original Oblivion in a slightly prettier wrapper.
The censorship, it's basically an asset flip, it's Bethesda, it's $60 for an over decade old game
It felt empty, clunky, and the quests were boring to me. I loved Skyrim and was expecting a similar experience, but it just wasn't anywhere close imo.
I don’t know why I believed my coworker when he said Skyblivion was canceled.
Official Remaster is meh, so I hope this will be the "remaster" everyone wants.
I'm also very much interested in Skywind. Even more than this one, as Morrowind is one of my favorite games of all times.
I'm actually not that excited about Skywind myself as base Morrowind already has such a lively modding scene that is impossible to migrate over. With OpenMW, Tamriel Rebuilt and Project Cyrodiil the game just keeps getting better and better with time. I fully acknowledge that this is a very subjective opinion but I also feel like Morrowind doesn't translate over to a Skyrim-style gameplay nearly as well as Oblivion does. So much dialogue and random NPC banter will have to be cut out if they want to voice act every single NPC like they to plan to do.
Egrets from Skywind here. We're really not cutting anything in that regard (or really in any respect). For lines that are very repetitive, we might reduce the number of NPCs that deliver those lines to avoid auditory fatigue and immersion issues, and some lines are being tweaked to avoid feeling too encyclopedic in their delivery, but our ultimate solution is just a ton of voice actors (hundreds, literally) and a lot of work to implement them all.
Because Oblivion was arguably Skyrim-style gameplay already; not much to translate there.
If i recall correctly the Skywind team said on stream they have roughly 2-3 times the volume of written and spoken dialogue compared to edit: either Skyeim or Oblivion.
I agree though, I think there's an argument to be made that Morrowind in its entirety is perfect as it is, but that's why I'm looking forward to it even more than to Skyblivion. Really curious what they are cookin