I wrote a pong clone in Golang with Raylib
I wrote a pong clone in Golang with Raylib
cross-posted from: https://programming.dev/post/6378158
Hey guys, I made pong clone in Golang with Raylib. Was wondering what you all thought about it.
I don’t know what any of these words mean and I love it. Such mysterious gibberish !
2ReplySometimes removing the mystery enhances the joy, sometimes it opens more joyous mysteries, sometimes it sucks out the joy. Read on at your own risk.
Pong is one of the earliest video games. There are a number of ways to play it online. Here is one of many examples.
Golang is a computer programming language.
Raylib is a library used to simplify the creation of video games. My initial thought, based on the name, was that it was specifically a ray tracing library, but it seems to be much more than that.
Following the actual link in the submission takes you not to a playable version of the game, but to the website where you can download the actual program code to run on your computer. Having the actual program code allows for inspection of the code, implying that the request for comment is not just on playability, but how well the code itself is written.
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