What games do you think have the most impressive art direction?
What games do you think have the most impressive art direction?
Clair Obscur: Expedition 33 is visually stunning. Every character, even the NPCs, feels lifelike while still having that striking, almost idealised beauty. The fashion design is stylish and distinct without being over the top like in many JRPGs. The environments are imaginative, varied, and colourful. I often pan the camera around as if I’m on a sightseeing trip.
Other games I admire for their art direction:
BioShock - the sheer Art Deco flair.
Shadow of the Colossus - one of the most atmospheric worlds ever created.
Chrono Trigger - pixel art at its absolute peak, with the character design of Akira Toriyama.
I don't want to sound like a broken record and just reply "Disco Elysium" to every question, but that post-impressionist (or as i heard someone else call it: "Pop Impressionist") style is just so pleasing, well executed and distinct.
Return of the Obra Dinn has an incredible art direction that is very unique, and manages to push 1-bit graphics in a way I had no idea was possible.
Grim Fandango remains an iconic example I always bring up of how art direction will always triumph over pure graphical fidelity.
Alan Wake 2 and Control both display complete mastery of distinct art direction from Remedy I think.
Finally - and this might be recency bias as I played it a few weeks ago - but GRIS is one of the most striking and beautiful games I've played, with every single scene being a piece of art.
Great unique choices. We might never see something like Grim Fandango again, low-poly characters on top of low-resolution pre-rendered backgrounds, with unique use of colours and character design. I am terrible at point-and-click adventures, but I should probably give it a try.
Somehow you just reminded me of Broken Sword 2, which I liked the art style:
If you like unconventional choices I actually forgot maybe the best shout, simply because I haven't played myself yet: The Last Express. Beautiful use of rotoscoping you don't see often in games.