Does it feel like the PS5's library is severely lacking compared to the PS4's around the same time in its lifecycle?
Does it feel like the PS5's library is severely lacking compared to the PS4's around the same time in its lifecycle?
I think this is emblematic of the game development atmosphere as a whole. The PS5 'must-plays' are mostly rereleases and multiplats.
I'm hoping Sony studios have a lot of good things cooking behind the scenes, they're just taking their time.