You've got to see this early gameplay trailer from Mouse, described by developer Fumi Games as "a gritty and noir-fueled first-person shooter that draws inspiration from classic cartoons of the 1930s." It aims to do for the FPS what Cuphead did for the run-and-gun shooter. Mouse is due out for PC in...
I love the concept but that gameplay looks hella repetitive. Combined with a black and white art style that could get tiring, I'm worried about longevity.
The character art and animation look quite nice, but the environments lack the same aesthetic in places, and the greys kind of blend in with one another. I almost wonder if you could put outlines on the object edges without it getting distracting?