Schon unter Windows hat Sony gezeigt: Technisch ist der Konsolen-Port gelungen. Die Redaktion testet Ratchet & Clank nun auch unter Linux.
It's quite rare to see articles that compare Linux and Windows gaming benchmarks so here it is from Computerbase. Translated by Google Translate as the article is originally written in german.
tl;dr
OS: Arch Linux
Kernel: Zen Kernel 6.4.8
Mesa: 23.1.5
Average FPS are identical in FHD, while Windows is 4% ahead in WQHD. 1% Low FPS are 16% and 15% higher on Windows respectively.
Raytracing performance isn't playable, so it is not included in this benchmark.
Looks like this game might keep the DXVK/Proton/Driver devs awake for quite some time. So many new techniques crammed into a single game that's also quite demanding on all components once you go above medium settings.
I’m 50% through it on Linux. It runs great but ever since the last patch after I’ve been playing for about an hour my framerate tanks to the low 30s until I restart the game.
Also the they’ve enable raytracing on AMD GPU’s but it still isn’t enabled on Linux.