overwatch 2 a few hours after launch
overwatch 2 a few hours after launch


overwatch 2 a few hours after launch
"critically acclaimed" yeah acclaimed to be shit
Critics love it, players hate it!
Click here to find out this one neat trick to maximize the exploitation of your consumers!
In the meantime it went further down the drain to
Read also this
Damn, I knew OW2 was kinda bad but it went down hill and into the sewers. Also very sad but realistic timeline.
Lol, I remember, I had an exam about Blizzard being a shit company in our German class
And don't forget
Make a character based on your very molesting head of design Merely rename him as soon as the public finds out
Not to mention selling the sequel on the promise of Co-op then cancelling that feature long after launch and killing the 1st game so players couldn't simply continue to play the game they purchased already.
For someone out of the loop. What did they do to the first one?
Your post looks weird in a browser. It could use some new lines.
I feel like games from alternate launchers that launch on steam do so as a last ditch effort.
This is good for Linux users. Valve has been fantastic for supporting games on Linux since the Steam Deck and Blizz has never had proper Linux support. Now Linux users can ditch Lutris, Bottles, or WINE if they want to just simplify and use Steam, which does have a native Linux build.
Does OW2's anticheat support Linux?
Valve has been amazing for linux long before the Steam Deck. They have been putting in a huge amount of work and support for Linux when they launched the ill fated Steam Machines. Back when MS was looking to force 3rd party stores out of the Windows ecosystem.
I think it's more just getting ready the MS deal to finalise as MS have commited to make sure all their stuff is available on Steam. Wouldn't surprise me if we see Diablo 4 soon too.
Hopefully this doesn’t stop valve from continuing to push for Linux compatibility
MS have commited to make sure all their stuff is available on Steam
Remember Games for Windows Live?
For most games it's not viable to stay exclusive away from steam forever. I feel like most alternative platforms are going this way with temporary exclusivity because it's still more profitable than being on steam from release.
A few months with a 100% revenue share with less sales down to 30% will always beat 30% forever, especially when that 2nd launch brings a massive wave of sales because Steam also likes to market bringing big releases to it's platform
Sometimes it does work great. I imagine Apex Legends would be dying or dead of it hadn't moved to Steam. The increased playerbase was a huge boon to the game
I think apex moved to steam bc ea killed origin.
Baldur's Gate 3 does this and I'd hardly say that applies lol
Balders gate 3 was always on steam though
Well, right now you know, a billion flies can't be wrong...
They make shit games with shit practices because people keep playing and paying for them.
Yeah well I'm willing to guess that a good chunk of those players moved from battle.net to steam for convenience.
And even so, Overwatch 2 has barely half the active players that tf2 does, as I'm writing this, and tf2 is how old?
Overwatch 2 went down the drain and now we have some rough numbers to give us an idea of the situation.
Good - fuck Blizzard. They literally were like "We're going to OW2 for PvE! I promise we're totally not just doing it because we want to monetize it more!"
Shocked_pikachu.jpg
Also keep in mind they announced it at the same exact time that they wanted people to stop talking about them and Taiwan. And all the sexual harassment at Blizzard.
They had no details about it at the time. They just wanted something the mainstream press could run instead. And tanked a game to keep it from cementing on their face. Idiots.
set in an optimistic future
Can anyone here up to date on their Overwatch lore explain what that means? I’m not being snarky about the game being bad, I just haven’t played it and genuinely curious what they mean by that. From my understanding, the game is about killing each other lol
Last I heard Overwatch basically didn't have lore. For the entirety of the lifespan of "Overwatch 1" (though overwatch 2 isn't even actually a sequel) the timeline never advanced past the trailer cinematic from launch. All of the "lore" was just character backstory comics and backstory hints from their interactions in the spawn area of each match.
The gameplay really has nothing to do with the lore, but the lore never struck me as very optimistic. The premise of Overwatch is that once upon a time there was a team of superheroes who went around being superheroes and protecting people from the evil supervillains and stuff like that. But anyway, their superhero team collapsed and for a while it's just been a shitty world where the supervillains do whatever they want. Now the superhero team is reforming with some new members. The end.
Idk how that could possibly be seen as optimistic personally lol
It's just standard cape shit. Liberal optimism is a hero saves the world so I don't have to care!
Overwatch was promised to have
The porn flood that followed after (inevitable, because so many of the characters were committee-designed waifus) had more story packed in than the actual product.
In summary: (spoilers ahead)
AI created -> AI becomes monk, this is good AI -> bad AI also created, controlled by single mastermind AI -> bad AI kill humans -> Overwatch created -> good AI sacrifices herself to free other AI from bad AI mind control, thus becoming AI Jesus -> AI now have free will. Some become good, some stay bad. -> optimistic because AI Jesus saved humanity from being killed and now Overwatch is winning the war against bad AI
That's about it.
From my understanding, the game is about killing each other lol
Yea, this will always be the problem when trying to create a story around this format of gameplay. You definitely have to ignore the fact that lore enemies can team up because the comp needs it.
The optimistic tone comes across in the character writing, world design, and music. Little in the game is dour or depressing. Instead the focus is on the details that make the locations or characters unique and interesting. There's a lot of language and cultural representation.
Also, barring the secondary deathmatch game made, OW is technically about doing non-kill objectives, it just so happens that killing your opponents is the best way to complete the objectives.
It's funny because on the scoreboard, traditional "Kills" are labelled "Eliminations", but they still keep tradition for multikills i.e. the announcer will say double kill and not something double elim
All the maps and locations represent the respective nations most optimistic future of how they could look, chefk out any of the maps and youll get what i mean
I think there was a robot war but then superheroes appeared and invented mega science and solved most of the world's problems even though sometimes they still have to fight robots and supervillains. It's basically the DC comic universe (which is a lot more optimistic than the cinematic one lmao).
(which is a lot more optimistic than the cinematic one lmao)
Nolan and Snyder saw to that.
Based on the videos I’ve watched, the lore is just D.Va and Pharah making out with each other on the beach
ik theyre unpopular for their f2p model but it's funny seeing the complaints when it's already in the top 100 most active games on steam, and will likely remain there. Ngl I think they (blizzard) anticipated this response but knew it'd make them a bunch of money anyway
Link to the reviews: https://store.steampowered.com/app/2357570/Overwatch_2/#app_reviews_hash
There is something entertaining reading bad reviews, specially when it comes from shitty companies.
I’m out of the loop, I thought it was already out due to them cutting out the PvE content.
It's been out for a bit, but they just launched it on Steam as well. Was formerly just via Battle.net.
Launch on Steam
Seems about right.
Thing is, I actually like OW2's core gameplay more than OW1. I can't say it's necessarily better than OW1 would have been if they hadn't abandoned it for years to (fail to) build OW2's PVE, but so it goes.
But I reinstalled just to see if I'd want to try with the new Invasion content, and here's the thing:
I played about 5 rounds of QP. They were all horribly mismatched in terms of skill level, and I enjoyed 0 of them. So the idea of grinding through a new battle pass, although liking the RoboAna mythic skin, was a nonstarter even before talking about how crowded a launch season this is. Like even if I wanted to, I don't have time for this battle pass.
And then the new PvE content? I mean maybe it's good, but nothing about any of the PvE they've released in the past would support that. It's been consistently mediocre IMO, so I dunno why I'd suddenly want to pay for the privilege.
I'm annoyed that I have about 2000 coins I'm never going to use (love that I can't use them to buy the invasion bundle just to screw around with the new stuff), but I think it's time to give up and move on.
Eventually people will need to accept that the Blizzard we all loved died long ago, and stop rewarding the ghoul that now inhabits its corpse.
It died many years ago, and it should have been a signed death certificate moment to see one of the main people behind the original two Diablo games, one that had gotten vocally critical of the bullshit at Blizzard and had left to start the Torchlight series, received a "fuck that loser"
EDIT: The early company wasn't that wholesome chungus either; the systemic sexism was there basically from the start, especially with the "listing the only female employee as the dog roaming the office"
This is one of the reasons why I don't really want to buy the new Diablo game even though my friends are playing it and it sounds like it's gotten good reviews. checks metacritic, critics score 86, user score currently at 2.0 Yeah figures lol
Im embarrassed it took me until Diablo 4's 1.1.0 patch to finally figure this out, but here we are.
It's incredible how out of touch the /r/overwatch community is with the general feeling and attitude that exists towards the game and company outside of it.
Is the game playable and can you have an alright time with it? Sure. Will you feel slightly dirty about it? Yes. Is the problem "lack of communication from the company" - fuck no it's not. It's all the other shit. Redditors think communication can smooth over being absolute dicks to the community and that's just not correct. You can communicate all you want but it won't resolve destroying Overwatch 1 to force people to play 2, and it won't resolve the changes people dislike that they'd rather be playing the first game, and it won't resolve the monetisation being shit, and it won't resolve the way the company treats employees, and it won't resolve the terrible reporting system that ignores actual slurs but permabans people for nonsense, etc etc etc. The list goes on.
But over on /r/overwatch they pretend it's all just meaningless and a problem with communication. It's not. They're fundamentally out of touch with reality.
ActiBlizz fans that are still there and still paying are about as deeply invested as Star Citizen backers at this point.
I agree.
Also, "better communication" in videogame communities is like pizza parties are to employees.
ActiBlizz fans that are still there and still paying are about as deeply invested as Star Citizen backers at this point.
Indeed. bought SC in 2014. I think I accepted I got scammed and moved on around 2015.
It's insane to me there's still some people to this day that don't realize it's a pure scam.
As an OW1 enjoyer (yes it had alot of flaws too) and around 300~ hrs in OW1, OW2 was not nearly as fun, even all the way up to them shutting down OW1
-matchmaking sucks, you either rolled or get rolled no inbetween (i felt ow1 had better games overall) -Tanks, which i main became such a chore, or just completely rolled due to skill differences -Healers became too easy to pick off/couldnt do much to protect themselfs And controversial opinion: -The change from 6v6 to 5v5 was one of the worst changes for me, it made it rely on individual performance way too much... one pick and your teams fucked, with a 6v5 i felt that you had somewhat of a chance of not being rolled as bad, or at least not being completely wiped and regrouping
It sucks seeing one of my fave games feom that peroid go down the shitter; at least TF2 has my back as always
Your bullet points are messed up and are a wall of text. To fix it, put a space between the dash and the text
matchmaking sucks, you either rolled or get rolled no inbetween (i felt ow1 had better games overall)
I think matchmaking is only a little worse, but it feels a lot worse because OW2 is simultaneously more transparent and less transparent in the worst ways.
I think steamrolls happen at the same rate in either game, but in OW2 the detailed scoreboard makes it much more apparent when a steamroll is happening, since you can compare stats across both teams. OW1 just had personal stats, the vague medal system, and no enemy stats, so the only way to tell you were getting rolled is if you lost multiple team fights in a row.
On the other hand, not being able to see anyone's rank makes it much easier to blame losses on matchmaking. Also, the MMR system was a little fucky on launch with new players being placed higher than they should.
Tanks, which i main became such a chore, or just completely rolled due to skill differences
Yeah, tanking has less depth to it, since there's only one. Tanks basically have two choices - stand in the front and try to be a meat shield while your team gets a pick, or dive the backline and hopefully secure a pick before the rest of your team falls over. Either way, there's a lot of pressure on the tank to do the right thing, and a lot of pressure on the team to keep the tank alive.
Healers became too easy to pick off/couldnt do much to protect themselfs
I strongly disagree with this (except if we're talking about Lifeweaver). All of the supports have enough tools to at least escape a 1v1 situation against most DPS characters, if not win it. They all either have movement, CC/knockback abilities, raw damage output, or usually some combination (or all) of those. Being able to regen health out of combat also makes supports less reliant on health packs or self heals, which helps survivability as well.
The change from 6v6 to 5v5 was one of the worst changes for me, it made it rely on individual performance way too much... one pick and your teams fucked
I've noticed the opposite, that is actually easier to turn a 4v5 or even a 3v5 with a single well used ult, where in the original you'd have to use at least two ults to burn through two tanks' HP.
IDK, at the end of the day I enjoy both games gameplay wise, but they are very different experiences, so I understand why people have preferences towards one or the other.
critically acclaimed
How long before launch did those critics acclaim it?
about 6 years before, when the actual good version of the game first launched
It’s crazy how OW was such a presence in culture for a few years, then Blizzard dropped the ball and now it’s just a laughing stock that’s mostly popular with porn animators. They should tell the devs to stop stealing breast milk and sexually harassing women and do their jobs instead.
about 6 years before, when the actual good version of the game first launched
That was about the last time it seemed somewhat believable outside of the credulous fandom that there might be more story incoming past the hype trailers, too.
Apparently it is right now the only game on Steam that is elegible to be classified as "Overwhelmingly Negative" to have less than 10% of reviewers to recommend the game. Is this a new world record?
It is now Overwhelming Negative
The PVE bundle for a few missions costing about the same of what I paid for the entire ow1 is just insulting. For what I understand they'll release multiples PVE bundles for 15$. The entire ow2 is only a money grab machine.
I should be mad at the market for this practice but I'm already so pissed off that I'll direct all my hatred towards a single stupidity: Fuck all mobile consumers who made this kinda of shit the norm in the gaming market, fuck all candy crush players who gave infinite money to Activision Blizzard.
I'm just thankful it's come to steam and easier to launch on steam deck/Linux
Same. Blizz games are the only things missing on my steam deck. It just much better than having to do jank workarounds or having to deal with their launchers.
it says overwhelmingly negative now
it says overwhelmingly negative now
GOOOOOOOOOOOOOOOD.
Why?
If I had to guess it's the microtransactions designed to squeeze every cent from their players. This game has an insane cost and it's not just cosmetics. They lock characters behind microtransactions. I bought overwatch one, they ended it, and have me Overwatch 2: athe Money Grab!
Not to mention if you bought Overwatch 1 they removed the entire game. It's just gone. I liked the first one but greed killed the game.
Oh
So pretty much standard blizzard now
Its true that 1-2 of the new hero's in the past could be unlocked instantly with money but apart from that you don't need to spend a cent
I tried the game during the recent DnD event last month after a couple years away. Hadn't played since loot boxes were still a thing, where I was literally playing daily since release. Stopped because the player base was becoming almost as toxic as LoL. Also, the overnight nerfing made things so different that I couldn't use my mains effectively anymore.
My experience with the new game? It's a great wait in line simulator with a terrible deathmatch game getting in the way!
This is fun?
Game's dead right now.
They just invited steam users to the funeral.
Full disclaimer: I fell off Overwatch years ago, so this is just stuff I've picked up reading general game news, so I'm sure others will be more in-tune with what's up but here's an overview, at least:
So first off OW2 as a thing was always kind of bizarre. When it was a battle(dot)net exclusive, it was free if you owned 1, and straight-up automatically replaced OW1 in your library. It behaved like an update would for any other game, and that's because it kinda just was a big update to the game. Naturally there's some back and forth about if the gameplay changes are good or not, but the big issue is monetization.
So, when OW1 came out, they explicitly said that all content updates (basically things other than skins) would be free, including new characters, maps, etc. However, since OW2 was a "new" game, there was no risk of legal issues around false advertising if they were to start charging for new characters, which is exactly what they did. New characters now had to be unlocked via the battle pass (or purchased individually, I assume) in order to be playable, which obviously rubbed a lot of people the wrong way. (I vaguely remember this maybe being walked back to some degree after backlash, but I'm not sure one way or the other).
And all of this comes as Activision/Blizzard is going through a genuinely horrific series of scandals around workplace conditions. Like, there's genuinely too much to list here but famously, one of the OW characters was renamed since he was originally named after an employee who turned out to be a huge sexual abuser. There's report after report coming out on an almost daily basis, and it's abundantly clear that management (including infamous shitbag CEO Bobby Kotik) are intentionally trying to cover things up. Genuinely mind-boggling. At this point, it also becomes abundantly clear that ActiBlizz management is using OW as a distraction from the negative press they're getting, regularly announcing new updates or "progressive" (big air quotes due to the extreme cynical corporate nature) character details within hours of major scandals breaking.
So you've got all that on top of the usual toxicity that tends to form around competitive games if left unchecked. It's kind of a mess.
New characters are free. You just have to hit level 45 or 55 (I don’t remember, I haven’t played in awhile).
Or if you plop 10 bucks down on battle pass you get it immediately.
People overreact about the character thing. You can’t even use them in comp for a few weeks after they launch, but have access in training area to at least get a feel for it
They were going to do some pve bullshit and that was literally the only justification they had for making overwatch 2 to begin with instead of just expanding on overwatch 1 and then they were like "yeah we're not doing that pve thing" so yea
I see no problems.
The game has currently over 70000 players online (source: Steam Charts)
I know its not THAT big of a number for such a well known brand, but its still a big number. When will Blizzard fans learn that review bombing ain't gonna do anything if they still play the game and pay for their stuff? We've been doing that for years now...
TF2 has 90k at the moment as well, just for reference
The last time I tried to play TF2 (2022), I joined 5 random servers and only found a handful of real people. The rest were bots. Is that still the case?
A lot of those "players" are bot accounts though. TF2 is not a good comparison for active players.
One of the highest up voted negative reviews at the end claims he is gonna play 2000 more hours.
This is temper tantrum shit. Well, some of it.
A lot of it reminds me of this:
When will Blizzard fans learn
I mean, they play products released by Blizzard/Activision, so I doubt much learning will take place. Especially after all the decades of Activision being complete tools to their customers.
The second that merger was announced I peaced out. I knew what was coming after having witnessed what became of COD.
#7 Top Seller on Steam
Gamer's RAGE©
Optimistic future?
Go PVEless go broke
No context out of character arena pvp between ostensibly "heroic" characters that are mostly supposed to be on the same team forever and ever. EPIC BLIZZARD STORYTELLING is more exciting when it's hyped and waited for than actually delivered.
And all was right with the world.
Smile.
I'm not fan of this game, but this is an obvious review bomb and IMO makes people look silly
Shit game getting shit reviews. That's literally the system doing its job.
No one should be reviewing a game 2h after release
I’ve played around 1000h of OW2 alone and I’ve since given up on the game and would give it an honestly negative review.
It’s a shadow of its former self, unbalanced, full of toxic players, and full of predatory MTX and pay to win unless you grind obscene amounts (it was not having a battle pass that made me quit, having run out of the coins I’d earned and been given for stupidly preordering OW2 - the time sink to get a single skin is ridiculous).
1/3 games you have to deal with other players being racist, homophonic, antisemitic, and just generally abusive. This was so much less of an issue in OW1 I can only assume the influx of free players paired with brain drain at Blizzard has caused this and there’s no sign of improvement.
While I agree with a lot of what you said, how is it in any way pay to win? You can carry and win a match with any hero.
I'd also say it's in a fairly balanced state at the moment. I've seen way worse metas over the years...like GOATS or double shields
If a game is able to get 1000 hours of engagement isn't it actually pretty good? I don't have a game I've put that many hours into.
Did something drastically change X hours into Overwatch 2 that changed it from a game that could be played for that many hours into a not recommend?
Ok but is this a freah review after playing it on Steam? So you do this with all games? Carrying your grudge from platform to platform to make sure it's thoroughly shit on?
All new releases get scores that don’t reflect what people actually think of the game.
That being said, mostly negative does seem to line up with what people think of the game from what I’ve heard…