Any device produced by this partnership, however, would require heatsinks akin to those found in the best gaming laptops, as the CPU and GPU would now be separated.
Dumb editorialising there - the writer has no idea how mobile CPU and GPU packages work.
Never gonna trust rumours coming from MLID. There's very small margins in consoles and Nvidia is shifting their focus away from graphics. Time will tell, but besides the switch, I don't see it happening.
With a bit of luck they'll finally fix Wayland on their drivers so it can run SteamOS well, but I suspect they'll slap Windows on it.
It would be nice if they went ARM at least instead of yet another x86 handheld. But there's no way they'd fund Box64 or FEX to make it happen. The shield was quite popular, and they obviously provide the chips for the Switch, it wouldn't be a crazy leap for them apart from having to translate x86 to ARM.
Nintendo hardware is, most importantly, Nintendo hardware.
If the next switch drop Tegra in favor of something from Intel/AMD... the whole Nintendo industry (and the whole library in the Nintendo's store) goes to Intel/AMD.
On Steam Deck you have a different kind of completion: the margin you make in the industry (PC gaming) will be always up to your innovation as company (Valve can't do nothing to kick out Nvidia out of the PC gaming inndustry).
On the other side, if Nvidia keeps ignoring Steam Deck...AMD keep arise in the whole PC gaming industry with their tech (which, since is open, it's more favorable for the end-user but not for Nvidia's closed-walled-ambitions)
The amount of development and community collaboration at this point of so many years is not possible to reach for them. Hardware can be done and some standard software but proprietary software will never be at the level of development . Microsoft is wining on gaming because they had so many years of development from the starting of the gaming on pc. But nowadays to reach fast that level of development is being collaborative and open source .