We're in the era of the perennial game: plan accordingly
We're in the era of the perennial game: plan accordingly

How old does a game have to be before it becomes "retro"?To answer that, of course, we need a working definition of the…

Technological progress once swept games into the retro bin within a few years, but no longer – publishers must learn about how to support, not destroy, their older titles | Opinion | GamesIndustry.biz