Deus Ex Randomizer v2.7.1 Barrels O'Fun!
Deus Ex Randomizer v2.7.1 Barrels O'Fun!

github.com
Release v2.7.1 Barrels O'Fun! · Die4Ever/deus-ex-randomizer

Download DXRandoInstaller.exe
in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.
Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.
Trailers
See the full README here. Also check out our Discord and Mods4Ever.com
Major Changes
- Simplified barrels to combine multiple variants that did the same thing. Also added optional new textures to make it even clearer (look in the Rando menu).
- Weapons that fall out of enemy hands due to damage now have ammo
- M14 Silo: Howard radio room closer to window, and added computer in machine shop
- Added option to automatically put away in-hand items when trying to pick up decorations
- Nerfed automatic power recirculator slightly
- Gas colliding with enemies is now more consistent
- You now start with 6575 skill points, and Zero Rando defaults to Trained pistol with 5000 points remaining like vanilla does (except without the exploit/bug with untraining pistol)
- More goal locations mutual exclusions, to reduce the difference between best seed and worst seed for each mission
- M02 subway vents start and subway ambrosia because of easy skill points
- M02 warehouse alley generator and sewer jock, this combo was too easy
- M08 the 2 bar locations, bar is still the best place to check but now you can't get both Harley and Vinny in the bar at the same time
- M12 starting front gate and exiting at front gate, because that's too much walking back and forth, also slightly moved front gate start forwards where Tong normally is