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  • This is definitely the quickest I ever rushed to a website to backup my favorites

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    What's with the sheer number of shutdowns recently?
  • Desperation and hunger for control. The streaming model - as well as digital stores - are based on controlling media; companies can dictate what products are sold, when, to who. At any point they can pull them away effortlessly, edit, raise or lower prices. The ongoing war against piracy begins first as a war against physical media and any kind of independence the customer might have when picking their products.

    Now, aside from that control, the biggest corporation in the planet have also centralized their offers and distributing systems. The latest wave against anime & manga is most likely caused by the buyout of both Crunchyroll and Funimation by Sony, and the other big names in the game have also been solidifying themselves in major buyouts, except the profits aren't coming. They need to justify their expenses, maintain their control, and make an example, so the last isles of independence must be attacked.

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    Weekly Warframe: Gyre
  • Ridiculous DPS queen. Spin the skirt, everyone dies.

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    I don't hate Body Type replacing Gender, I hate laziness
  • I've had this exact thought in my head the past few days, including the idea that having 3 or 4 different types would actually fulfill the goal of avoiding "Male/Female" choices - something that only Saint's Row has done, AFAIK.

    The issue is that they only changed the label and Body Type A and B are still clearly Male and Female, but for some reason people praise it as not being gender locked because...?

    Its even more ridiculous in games like Monster Hunter Rise for example, where you get the Type A and Type B body options...and then you still get gendered outfits where one is fully covered and the other is baring their midriff and wearing dresses! Wow, I wonder which is supposed to be which!? /sarcasm

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    What JRPG combat is your favorite?
  • The more I play, the less I enjoy games that have active combat systems, from the Mario RPGs' timed attacks to even Final Fantasy's ATB. I really want to have time to think my turns and just select and use the skills, no reason to try to make it more action-based. So the MegaTen series and Trails series are the ones that cater to my current tastes.

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    FreeTube bug: videos don't load, player continuously flickers
  • Hey, thanks a lot, both NewPipe and FreeTube have been giving issues lately thanks to YouTube constant fuckery.

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    Is Game Pass underperforming?
  • I feel like, aside from the specificity of video games taking far more time and investment to finish than other media, no to mention the dedication to F2P titles, the news could've really pointed out that it most likely is not turning a profit because no other streaming service does.

    Netflix has always operated with billions of debt that only grows, Amazon, Disney+ and Max only exist because they're backed by the biggest corporations in the world, and Spotify pays nickels to its artists.

    Which might be another point to consider, that the convenience that users get from subscribing to these services do nothing to actually support the creators behind its titles - see every cancellation, whether its a tv show, movie or game - and while having an ever growing library of media is enticing, having few but objective choices still make far more sense when it comes to gaming.

    As an aside I'm not particularly fond of the author brushing the change to digital streaming as inevitable, and going back to buying media being backwards, when we are on the verge of constant media erasure from companies, and with physical ownership - and piracy, in extreme cases - becoming more and more vital. If anything, it is less the technology that got us so far, and more the control that IP holders exercise over digital media, and the ability to delist, control prices and manipulate supply and demand at will.

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    Anyone else noticed this keeps happenning?
  • Sounds like they supported your transition but not your homebrewing skills, so at least their hearts was in the right place.

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    Temporary Moderation Changes
  • Don't bring this shit here. I have no respect for that person and will not allow more communities to be ruined because of their inane beliefs.

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    Anyone else noticed this keeps happenning?
  • The weird part is that it only works if you transition

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    Temporary Moderation Changes
  • Read your own post history and see the point where you agreed to side with the ludicrous idiot who wants to be treated like a god, that's what's up.

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    This is no longer a safe space
  • I made an entire thread in this community calling them out pointing out multiple posts, which you deleted without a second thought. I'm not going to waste any more time with you or this instance. The only thing I own is to take care of Good Girl's communities.

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    This is no longer a safe space
  • The obvious, the blatant, absurd obvious option, is to remove MindTraveler becase they have been doing everything in their power to harass and abuse other members of this board. Literally anyone can see that, Ada, and you just keep granting more and more freedom to this person. They've been hounding users in multiple threads, they made an entire community literally dedicated to attacking other people, and you just shrug and move on.

    That's the very least you should have done. There's multiple other things as well, but this is the most urgent, the most worrying and - frankly - the one that demonstrates just how incapable of dealing with conflict you are.

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    This is no longer a safe space
  • I deleted my Blahaj account yesterday after Ada deleted my thread calling out MindTraveler's stalking and harassing, as wells the absurdity of Grail's posts without even a second though, not to mention deleting all posts in the other thread for "misgendering". Even in this very thread, MindTraveler is once again harassing people, and they won't stop, because they know Ada won't move a finger to do anything about it. Its not just that: Its the fact that there is zero self-criticism in this place. Its a perfect example of the failure of online queer spaces, especially those were white people are in charge, blind zealots accepting any kind of idea because they're too afraid of telling someone that their beliefs aren't valid.

    You were one of my favorite posters here, so your departure only reinforces that my heart was in the right palce.

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    TennoLive 2024 Megathread
  • Managed to get the rifle and Saryn Prime just in time, oof those hours were tight

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    i want a fish 😢
  • What a specific, yet sincere, longing. I wish you good luck on your endeavor.

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    Probably will get removed but where do you pirate from? I use TGX for my movies or is there something better?
  • Relied on DirtyTorrents for a while as an aggregator, now have been using LimeTorrents and TorrentDownloads as individuals sites for general use. Nyaa is still my one anime choice, FitGirl Repacks directly for games, fapforfun for hentai games.

    I miss RarBG, had some good quality selection and also the only place that reliably had well-labeled, full porn movies.

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    Long Dark dev criticises Manor Lords for lack of updates, Hooded Horse CEO replies that not every game needs to be "some live-service boom or bust"
  • I believe Steam's predatory cut is very important to the discussion and not a light matter at all, although that's a discussion for a different thread.

    Those should still a good amount of earnings, even if we aren't aware of how much it goes to HH and how much to Styczeń, so they do have good reason to take it easy.

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    Long Dark dev criticises Manor Lords for lack of updates, Hooded Horse CEO replies that not every game needs to be "some live-service boom or bust"
  • I don't see the sales numbers in the article but even then we don't know how much it costs for Styczeń to operate, or how much of the profits go to the publisher. I assume they are doing well, but the point is for how long in the foreseeable future that will continue.

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    Long Dark dev criticises Manor Lords for lack of updates, Hooded Horse CEO replies that not every game needs to be "some live-service boom or bust"
  • I don't think this is a bad article - or discussion - altogether, but this excerpt really brings out the most crucial aspect, or rather how its missing:

    Missing from the discussion is a sense of how much cash Slavic Magic and Hooded Horse need right now to sustain on-going Manor Lords development.

    The point being, major games owned by large studios are driven by infinite growth because that's how their business model has shifted heavily into for the past few years. For minor developers, indie, solo or otherwise, the matter is far simpler: Can they afford their livelihood plus keep working on the game with how much they're making? If yes, good, keep at it. If not, then we have a problem.

    Given how that's not detailed at any point, its impossible to really pick a side. If Styczeń has made enough money that he can afford to work on the game slowly for several months, this discussion is a non-issue. If he is struggling to make ends meet, or if he foresees struggling soon due to revenue slowing down, it might be time to work on rebuilding that publicity.

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  • "Spider-man has a responsibility to use every racial slur"

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    "Inspired" by the Square-Enix putting their foot in their mouth thread, I thought it'd be interesting to make a little thread about indie games. People always talk about wanting to try different, cheaper titles, but with how hard it is to get good gaming news and the state of advertisement/marketing, word of mouth tends to be only alternative.

    I'll list some of my recent finds, and try to avoid absurdly well known games (Hades, Hollow Knight, Sea of Stars) but not only that is a personal restriction, I also think people should request suggestions from others, if they got something they'd like to try in mind but don't know any options;

    With that said, here's my first few entries:

    Pseudoregalia

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    A 3D platformer, Pseudoregalia is a short adventure that doesn't overcome its stay, and provides exactly what it aims to do: Smooth, responsive jumping and platforming as you travel across a sinister castle

    Cassette Beasts

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    I've seen news sites calling this "The best non-Pokémon monster catching game". I disagree, with the current state of both Nintendo and Gamefreak, there's no "but" when it comes to Cassete Beasts: It is currently the best monster catching game. Amazing graphics, soundtrack, and mechanics, its what every former Pokémon fan deserves.

    Rabbit and Steel

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    What if MMOs were good? I'm joking, but Rabbit and Steel has taken people by surprise by focusing on one aspect of the multiplayer games: You're here to do bossfights, and only the bossfights. Team up with others in co-op or play by yourself, in a game where you're gunning for the dungeon boss in frantic, chaotic combats. Don't step on the wrong places, don't get in the way of your allies spellcasting, don't die, die, try again.

    Lil' Guardsman

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    What if Papers Please looked much more cute but was still distressing? Play as a 12 year old in charge of a guard outpost and decide who gets to enter the town and who gets zapped to death.

    Final Profit

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    My personal pick and one of my favorite games of the past year. Queen Mab's realm has been slowly been overtaken by The Bureau and their insidious machinations. In one desperate bid, she decides to go out into the world and fight capitalism by becoming a Lord of Business herself. Final Profit is a game that delivers massive serotonin doses with its shopkeeping and development mechanics at the same time that it doesn't shy away how there's no morally good way of shaking hands with capitalism. A satisfying and stressful experience, packed into a solid shopkeeping game.

    ULTRAKILL

    ! ! !

    ULTRAKILL is one of the dopest, most high octane games published in the past few year. Parry bullets, slide across levels, eviscerate enemies with an arsenal of incredible weapons, rack up combos, feed on their blood. Not only ULTRAKILL is an amazing game by itself, however, but its also widely supported by people who know games can be hard and displays a wide range of accessibility options for tuning up your difficulty; the best games are the ones you get to enjoy and they're well aware of it

    Posters Suggestions Below!

    > #### frog: My recommendations for indie games:

    Turnip Boy Commits Tax Evasion

    ! > You play a turnip and you get to commit crimes. The characters are cute, the humour is silly, there are puzzles and bosses. It plays a bit like a Zelda game, I guess, except everyone is a vegetable. It’s pretty short - I completed it in about 5 hours, including all the achievements. I should play this again actually.

    Spirit of the North

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    > This is such a beautiful game. The best way I can describe this game is Abzu but you’re a fox. No dialogue or narration, just you, your spirit companion, and some really gorgeous music. This is also a pretty short game - I was fully complete with all achievements in about 6 hours. I’ve played this 5 times since I bought it 9 months ago because I love it so much.

    Terra Nil

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    > A reverse city-builder, where your goal is to clean up all the pollution on the map, restore plants and wildlife, and then get rid of any traces of your presence. You can play the whole campaign in a few hours, but it took me about 20 hours before I got all the achievements. I’ve put in almost 50 hours in total, because it is just so chill to play.

    DUSK

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    > SanitationStation: Might be a too obvious suggestion. But DUSK is one of the best things ever. The moment when you meet your first wendigoo is peak FPS horror for me.

    Gatekeeper

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    > mystuffdoesntwork: I’ve been the playing the fuck out of Gatekeeper. The lore isn’t super deep yet but the gameplay is super fun to me and the dev road map makes it seem like they have a ton of major updates planned (new characters, modifiers and locations). I’m not 100 percent sure on the terminology but I think it is an isometric roguelike. Anyways I have 30 hours and counting in it and I just 100% the unlocks but I still want to try higher difficulty runs with a full party.

    CrossCode

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    > Corr: The one game I will never stop gushing praise for is crosscode. Not a short game by any means but it’s taken my number 1 spot handedly.

    GeneForge 1: Mutagen

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    > 🦄🦄🦄: I am playing Geneforge 1: Mutagen right now. You are a wizard that csn shape monsters into life to fight for you. Very oldschool-ish isometric rpg. It’s a lot of fun and very indie.

    BackPack Hero

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    > thisisbutaname: I find myself playing more and more Backpack Hero

    Going Medieval

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    > MountingSuspicion: I keep trying to find ways to evangelize Going Medieval. The devs have been so communicative and consistent with updates. It’s not everyones kind of game, but I’ve definitely spent more time than I should have playing it.

    Arctic Eggs

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    > ramirezmike: Arctic Eggs is a short but neat game about frying eggs

    Animal Well

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    > Blackmist: Reminds me of old Spectrum platform games, like Jet Set Willy or Dynamite Dan. Only with better controls. Sort of Metroidvania. Not overly difficult for the most part, although some bits took me a fair few attempts. Lots of secrets and hidden areas. Made by a single developer, Billy Basso, who sounds like a comic book character, but a British one who says things like “cor, eh readers?”

    New Super Lucky's Tale

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    > Kissaki: New Super Lucky’s Tale is a great action platformer. My review on Steam.

    RainWorld

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    been_jamming: Rainworld - A beautiful, brutal survival platformer. This has become my favorite game. The game tells you almost nothing, and just tosses you into a world where all creatures are fighting each other to survive another cycle.

    AI War

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    AI War 2

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    > Ashen44: AI War 1 & 2 are both great and unique space RTS games. These games place you in the role of the last vestiges of humanity attempting to fight back against a galaxy spanning AI empire. You’re tasked with covertly taking down the rogue AI without letting them realize you’re a real threat, lest they bring the full might of their fleets down upon you.

    Creeper World 3: Arc Eternal

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    > Creeper World is a series of tower defense games with a unique twist: the enemy is a liquid! You’ll have to use a variety of weapons and tools to fight back against the literal tide of creeper. The third game is my personal favourite, though they’re all awesome.

    Mosa Lina

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    > Mosa Lina is self described as “a hostile interpretation of the immersive sim”. This game is chaos incarnate. Every level you are given a random set of tools and must touch or destroy all fruit and make it to the goal. Some levels will not be possible. Failure is expected. You can do some prettt cool things with a spear and a phaser though.

    Siralim Ultimate

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    > luciole: Siralim Ultimate is a very special monster collector. The sheer amount of everything is delightfully overwhelming, the depth is nonsensical and the grind is real. I love it.

    WindowKill

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    > Lumu: The most clever bullet hell I’ve ever played, best experienced on mouse and keyboard.

    Windosill

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    > More of an interactive art piece. Very short but I still think about it years later. (Some of their other stuff is available online for free and is similarly enjoyable)

    Magic Wand

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    > Like a surreal, jumbled mess that seems to parody a badly translated JRPG. Another short and sweet experience.

    HYPER DEMON

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    > Like a nightmarish fever dream. If you like old school FPS mechanics like rocket jumping and bunnyhopping you’ll feel right at home. This one is a little difficult to show people gameplay of because it looks impossible to decipher, but when you’re actually playing it and really start to get entranced, it’s an experience like nothing else. The way it gives you a 360 fov is an incredible mechanic.

    Chicory: A Colorful Tale

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    > My favorite game of all time. Adorable puzzle game where you paint the world, with a story about what makes someone an artist. One thing I really like about this is the open ended way it lets you approach creative tasks; It’s up to you to decide how much you want to invest, there’s no scoring system to gamify the art portions, which is very in-line with the story to me. Edit: Oh, and a great soundtrack by Lena Raine!

    We Who Are About To Die

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    > Skezlarr: I’ve recently been playing a lot of We Who Are About To Die, and even though it’s an early access game, its been great fun. It’s a roguelite physics-based arena fighter where you play as an aspiring gladiator, and fight your way up the ranks. The multiple types of matches and mutators really keep the gameplay feeling fresh, and the mechanics are surprisingly deep.

    Dinkum

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    > The other game that I’ve been playing a lot is Dinkum, which is somewhat like a mix of Animal Crossing and Stardew Valley, with heavy Australian Outback overtones. It’s a nice game to play with friends and significant others, since there’s plenty to do with a good mix of action and cosy gameplay.

    AndrasKrigare: To help give love to some games I think are underrated, here's a list of my favorite games with 4,000 reviews or less on steam under $25 ranked by my personal play time.

    Neo scavenger $15

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    Post apocalyptic survival sim, that reminds me a tiny bit of Oregon Trail. There's a good chance a scratch will kill you, and finding a plastic bag so you can carry more than what you hold in your two hands makes you feel OP. I've put 74 hours into this game, have died and restarted countless times, and have hardly gotten anywhere in it, but it's exactly my kind of survival game

    Fae tactics $20

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    Turn-based grid combat reminiscent of Final Fantasy Tactics, with just a splash of pokemon. The mechanics and setting I found really fun, although the difficulty can fluctuate a good bit at times.

    Xenonauts $25

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    If OG XCOM went more crunchy than streamlined, it'd be Xenonauts instead of Firaxis's Enemy Unknown. The combat gives you a ton of control during combat, specifying how much time they should spend aiming before shooting, specific hours of overwatch, crouching, etc.

    Star Renegades $25 (currently $5)

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    Roguelike turn based party RPG. It doesn't do a crazy amount that's new or novel, but it executes very well, and lining up a good combo with your build feels amazing.

    Rogue Book $25

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    Slay the Spire with some smart additions. Instead of one hero, you play two, which gives some extra possibilities to mix and match between runs. Instead of an overmap with a couple branching paths, there's a hex overworld where you can use resources to reveal tiles.

    Wildfire $15

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    Avatar the Last Airbender as a 2d stealth action game. The level layouts are great, and the ability upgrades strike a good balance between being impactful and not trivializing encounters.

    Don't Escape: 4 Days to survive $15

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    A classic point and click adventure, except using human logic instead of insane Game Logic. Reminds me of a bunch of similar games I played at the height of Newgrounds. It's a tight, solid experience that doesn't over stay its welcome.

    Alina of the Arena $15

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    What if Slay the Spire had a hex grid system? I've seen other games ask this question, but Alina is the best I've played. There are some really clever design decisions they've made where certain builds very intuitively form some classic archetypes.

    Shardpunk $14 (currently $10)

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    Roguelike XCOM themed as a crystalpunk version of Vermintide. Combat is solid, but the theme of running to the exit while shooting rats on the way with crystal powered machine guns sets it apart for me.

    The Case of the Golden Idol $18

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    This one breaks my "4,000 or less" review rule by a little bit, so I'm putting it at the bottom, but it is one of my favorite games. I understand the love for Obra Dinn, but Golden Idol is better in my opinion. Each puzzle is a scene more or less frozen in time, which you can click on things for clues as what's happening. What sets it apart is how you really do need to solve the mystery to progress; the game doesn't walk you into it nor really lets you brute force it. Hands down the best mystery game I've ever played.

    Corn Kidz 64

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    > Dizzy Devil Ducky: Corn Kidz 64: if you like games that play like they were made for older consoles (n64 in this case) and directly ported to modern PC (requires controller and has no mouse and keyboard support). Currently $6.99USD on Steam. Long enough to leave me satisfied but short enough to make me want more.

    Ardor

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    > Ardor: free to play deck builder. Hasn’t been updated much since launch, I’m pretty sure. Play as a hexagon fighting other hexagons on a board of hexagons. Last I checked it currently has attack cards, movement cards, and cards that allow you to infect enemies. After each round you get to use the in game currency to upgrade things like how far an attack can reach, damage, how far you can move, etcetera. All numbers can go up for the right price. Currently $0.00USD on Steam. Has a $5.99USD support the developer DLC that, as far as I’m aware, doesn’t actually do anything.

    Brok the InvestiGator

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    > Brok the InvestiGator: describes itself as the very first punch and click, having a point and click mode and a character control mode. Has multiple endings depending on how you play and what you do. Currently $19.99USD on Steam and has for $4.99 and $3.99 respectively a soundtrack and artbook DLC. Base game includes unlockable fan art and official character sheets. Also has a demo that contains all of chapter 1 of the full game, so you can see if it’s a game for you.

    Amorous

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    > Amorous: NSFW furry dating sim visual novel game. Free to play. Can’t get a real date? Have fun trying to get into the pants of virtual people instead! Warning! Contains nudity and visible genitals! Currently $0.00USD on Steam. Must be logged in to look at Steam page, but no such requirement for the itchio page.

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