@Kelly @gamedev Chris went through the numbers in this blog post and the one before and apparently, yeah.
https://howtomarketagame.com/2024/08/21/valve-just-took-away-a-valuable-visibility-tool/
According to one developer quoted in that post, about 75% of trackable wishlists of their sequel were achieved through crosspromotion from the first game's page.
@savvywolf @gamedev That doesn't really serve the purpose these cross promotion methods were devised for. These are meant to help you gather wishlists for your upcoming games, which is supposed to ensure a successful launch by getting you into steam's promotional algorithms (e.g. Popular Upcoming) as quickly as possible.
I agree that most of these techniques are too intrusive from a player perspective, though. I'd add a link in the main menu and heavily discount old games at most π€
How to cross promote under the new Steam Rules by Chris Zukowski
https://howtomarketagame.com/2024/08/26/how-to-cross-promote-under-the-new-steam-rules/
@gamejams I would love to participate in Spooktober this year but I'll be too busy with my other projects to start a new one π©
Notable Upcoming Game Jams in September 2024
Spooktober 6th Annual Visual Novel Jam September 1st - October 1st https://itch.io/jam/spooktober-2024
Brackeys Game Jam 2024.2 September 8th - September 15th https://itch.io/jam/brackeys-12
GBJAM 12 September 13th - September 23th https://itch.io/jam/gbjam-12
1-BIT JAM Nr. 4 September 26th - October 11th https://itch.io/jam/1-bit-jam-4
@Boomkop3 Yeah I guess π€ I wish they could provide an optional image-button UI for the socials widgets so theyre easier to see at least..
Chris also wrote that his next blog post will be about alternative strategies to cross-promote games. I'm curious what he'll come up with
[Blog] Valve just took away a valuable visibility tool
Blog post by Chris Zukowski (How to Market A Game)
https://howtomarketagame.com/2024/08/21/valve-just-took-away-a-valuable-visibility-tool/
PyNGtuber - A new Free and Open Source PNGtuber App
Showcase: https://www.youtube.com/watch?v=Ia5Hy\_je\_WA
Download here: https://gemmstone.itch.io/pyngtuber
Source Code: https://github.com/Gemmstone/PyNGtuber
@cevn I'm happy that they could go all out with the CGI this time around but I didn't agree with the art direction and some of the characterization. Reinhard and Kircheis' designs I especially dislike, where are their luscious locks... they look like run-of-the-mill ikemen now :BlobhajSadReach: And since they decided to continue the plot with a movie series I kind of lost track of it
The last 100+ episodes anime I've watched must've been all of the original Legend of The Galactic Heroes! It's a classic :blobcatcoffee:
Apart from that, Hunter x Hunter and Naruto
Voting for the GMTK Game Jam 2024 has started!
The theme was "Built to Scale", and there are a whopping 7708 entries! You can check them out here: https://itch.io/jam/gmtk-2024/entries
Voting is public, so everyone can participate by going to the submissions page and opening their personal randomized queue of games to play and rate:
New Rules for Steam Store Page Descriptions
TLDR You may no longer add: \- Links to external sites (use dedicated fields instead) \- Links or images pointing to other games on Steam \- Images that mimic Steam UI elements
https://store.steampowered.com/news/group/4145017/view/4201376568915048835
Draknek just announced their "New Voices Puzzle Grant" for 2024!
It's a USD$15,000 grant for developers from traditionally underrepresented groups who are working on puzzle games! Includes 1-on-1 mentorship and super flexible terms when it comes to how the money is used. Deadline is October 7th 2024.
More info in the link here: https://grants.draknek.org
The Melbourne Queer Games 2024 Festival is open for submissions until August 23, 2024
There are no geographical restrictions regarding the submissions. Queer games from all over the world are eligible, and entry is free!
How To Market A Game: What Steamβs big demo update means for your marketing strategy
New blog post by HTMAG on what to do after the steam demo changes:
The Yuri Game Jam is celebrating its 10th Anniversary π (October 1st 2024 - December 2nd 2024)
The jam is all about games centered around relationships between women. Other forms of media are also allowed!
Tales to Thrill Jam will start in 1 week (August 7th - September 1st)
It's an unranked visual novel game jam in which you can pick one of the following themes:
\- Possessive Possessions \- Lost & Found \- Forgotten Promise
The 32bit Summer Games Jam is now open for voting!
There are 21 entries and voting is public! You can find the submissions here:
I am personally looking forward to the Josei After Dark Jam though *cough* π (August 1st - November 1st)
Game Jams in August 2024
LowRezJam (August 1st - August 15th) https://itch.io/jam/lowrezjam-2024
GDevelop Weekend Game Jam #3 (August 2nd - August 4th) https://itch.io/jam/gdevelop-weekend-game-jam-3
Discord Jam #8 (August 10th - August 12th) https://itch.io/jam/discord-jam-8
Magical Girl Game Jam #10 (August 14th - September 13th) https://itch.io/jam/magical-girl-game-jam-10
GMTK Game Jam (August 16th - August 20th) https://itch.io/jam/gmtk-2024
Scream Secrets (August 22nd - August 29th) https://itch.io/jam/scream-secrets
How to Sell Visual Novels at Conventions
This is a guide on how to set up and run a booth to sell games and merch at a convention. Super useful if you have never tabled at a con before:
https://arimiadev.com/how-to-sell-visual-novels-at-conventions/
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Edit: I edited this post and tagged another community
@test@discuss.tchncs.de @test@feddit.de @test@sh.itjust.works