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Heavy Weapon Preferences?
  • Kuva Ayuanga (or whatever it's called) because I didn't notice you can preview which weapon a Lich will have before you spawn it and my first Lich had it.

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    Fun Pairings
  • Besides the obvious so called "weapon platforms" I think my fav specific combo is Trinity with a gas paris prime incarnon. Gas can't do much against armour and Trinity has an armour strip on her link. The problem is the link strips only 3 enemy so regular aoe weapons (that can't kill armoured enemies) are able to kill only 3 enemies per shot. Yet the gas clouds persist after the shot so you have that satisfying chain reaction of sorts.

    Is that the best build I've ever played? Not really. Can I do half an hour sp survival using it? I sure can and it's almost chill (except ridiculously short duration of Trinity's abilities).

    As to the weapon platforms - I quite like nourish wisp, can slap any decent weapon and it'll become a lot better, roar hildryn is just absurd with full strip and double damage from roar.

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    ‘World’s first off-road solar SUV’ just drove across Morocco powered only by the sun
  • Well see, now you're actually making good points that do have some value to them.

    First and foremost, that a concept built by a bunch of students, it doesn't have to be perfect, it's goal is to prove the concept. The first ever built plain that actually worked wasn't perfect - does that mean people who built it should've abandoned it?

    Not everything has to be equally viable in all circumstance. Building made in regions with high seismic activity are built in a way to account for that activity. If one lives on a flatland with zero seismic activity - those extra resources spent on a building might seem worthless to such a person, but they are not and if said person says that "they can just build normal houses there, what's the issue? " then the person is ignorant (and also a complete prick).

    As to the car failing as an SUV - I haven't seen where they driven during the test run so I can't say whether or not it failed. They got from the point A to the point B so if I had to guess I say it worked fine.

    P. S. I'm not sure why I'm wasting my time on this with that attitude of yours with prove me wrong and such... Yeah, whatever

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    I love the Companion Rework and all but...
  • Uhm, I'm sorry but are you Pablo or someone else from the team to say what you're saying with such confidence? If in your experience companions do insignificant damage it doesn't mean you was doing it right.

    As to the whole "limitations" tirade you have up there - it's already limited by the fact that you need to forma your stuff, you can't just put everything you want form the get go - you have to invest resources and time to do so. OP did exactly that - all of the slots are forma'ed yet he simply can not fill up all the slots because of the mod drain limitations which is just silly. I get the point that if I want a companion to have two separate builds for two separate scenarios I might not be able to fit both on a single companion and I might need a second one, but that's not the case there - OP just can't have the build he wants and no amount of investment will fix that.

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    GTA IV + Social Club
  • Can you not just create a local social club account and use it to save your game progress? Iirc that how it supposed to work at least

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    Have you ever tried archery blindfolded?
  • Well to miss something you need, in the first place, aim at it and I don't know about you but all I can aim at blindfolded is my own feet

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    Weekly Warframe:Trinity
  • It won't solve much imo. Trinity is just a little old in her design and that shows (simple effect without much interactions), at the time we had no adaptation so Trinity's blessing was one of the few sources of DR so it made sense for it to have a short duration for more engagement. As the time passed the designs have evolved and nowadays supports in general have a lot longer base durations. Harrow can recast his rotation once every 1.5 minutes or so, Wisp has no need to recast her stuff whatsoever and so on, yet Trinity is still adhere to an old design which feels a little forced and clunky with a 25-30 seconds rotation.

    As a result her gameplay is 4-3-2 into 25 seconds of action into 4-3-2 on repeat and pressing an ability doesn't have much to it. You can't really play without 4 and 3 active, you need them both at the same time, and you don't have any conditions to press it. For example Harrow needs shields to have longer duration on his buff, or you can hold his 4 to save someone if you feel there might be a need.

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    Dont need geometry in corporate
  • So a cube? 0.0 and 1.1 are on a top side and 0.1 and 1.0 are on a bottom side so every line is a diagonal of a cube's face

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    Weekly Warframe:Trinity
  • I like her for solo steel path stuff. She's got an armour strip, solid dr, energy sustain, heal to get out of pickle and a subsume slot for a damage buff. Is she the best for that? Not even close. Yet she's fun to play and I only wish DE gave her some more base duration on the abilities.

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    Parasitic
  • And to add on the "the second the market opens" part - landlords can buy houses even before they are fully built and liveable which is not really an option for a person with no house because such an investment leaves you with no place to live and no money (mostly).

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    Parasitic
  • I'm not saying all landlords do so but what you described happens quite often. Landlords buy a property when they already have a place to live in and then rent out said property to someone who has none. And now said someone can't own a property because there's none on the market as all are bought out so all what is left to do for those people is to rent. It's an oversimplification of course and there's a lot of nuance to it but the general message still stands - if a person with a house buys another house to rent it out then one less house remains to be bought for people with no house.

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