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My solo project is getting closer to launch, here's the latest trailer I've made
  • Thank you! It does, native Linux build and full Xboxb controller support, many players have tested on their SDs.

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    My solo project is getting closer to launch, here's the latest trailer I've made
  • Thank you! The "single-tower" style certainly helps with that :D.

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    My solo project is getting closer to launch, here's the latest trailer I've made
  • Thank you! I've been working on it for a year now.

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    My solo project is getting closer to launch, here's the latest trailer I've made
  • Thank you. Yes, you're right about the screenshot. The mobile version has a virtual stick to help you use skills.

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  • Visit the game's page: https://minifun.games/td/

    Hi, I'm the solo dev of Towerful Defense: A Rogue TD. It's roguelike tower defense where you control a single tower to fight against hordes of aliens coming from all directions. Pick your tower, equip up to 4 skills, and choose from a variety of traits and items to craft powerful builds that lead you to victory.

    The game is participating Steam's Next Fest in June, with an updated demo and it's available right now.

    You can ask me anything about the game here. And don't forget to add it to your wishlist :)

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    It's out now! The prologue for my solo project, a roguelike tower defense, is live. Check it out.
  • Just heard about it from someone too, they said mine is Taur but roguelike, I never played that game but by looking I guess it's kind of true.

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    It's out now! The prologue for my solo project, a roguelike tower defense, is live. Check it out.
  • OK, so suspect the Razer may have caused the issue with UI. Can you help me confirm by taking it out for a while?

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    It's out now! The prologue for my solo project, a roguelike tower defense, is live. Check it out.
  • Hi, thanks for trying out the game and giving feedback.

    1. What platform were you playing (Linux, Mac, PC)? Did you have any device live controller, digital pen,...plugged in at the time?
    2. Let's see if I can improve that one.
    3. It's my bad that you felt confused. But to make it more clear, may I ask: did you get that scrolling wheel is to change which skill you can use any where just by clicking on the screen? Did you know that you can also use skills by pressing QWER/ASDF/ZXCV on your keyboard?
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  • store.steampowered.com Towerful Defense: Prologue on Steam

    A tower defense action roguelike where you control a single tower to fight against hordes of aliens coming from all directions. Pick your tower, equip up to 4 skills, and choose from a variety of traits and items to craft powerful builds that lead you to victory.

    About the game: A tower defense action roguelike where you control a single tower to fight against hordes of aliens coming from all directions. Pick your tower, equip up to 4 skills, and choose from a variety of traits and items to craft powerful builds that lead you to victory.

    I'm here to answer any questions you have about the game!

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    My solo project roguelike tower defense game is having a free prologue
  • Unlike demo, you get to keep the prologue forever (since it technically is a complete product). While dev can disable the demo so you won't have access anymore, even if the dev disable the prologue from sale, players who acquired it will still can play, and download it whenever they want. Steam treats all purchases, free or not, with the same level of seriousness. Fun fact: I had to rewrite the description for the prologue because Steam wanted to make sure "players know what they'll get with their purchase".

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    My solo project roguelike tower defense game is having a free prologue
  • Hey, thank you for adding it to your wishlist. I created a separate app to help promote the main game, it's quite a common practice in indie's marketing on Steam. Even Valve, not officially, but does recognize it while we communicate with their reviewers.

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  • store.steampowered.com Towerful Defense: Prologue on Steam

    A tower defense action roguelike where you control a single tower to fight against hordes of aliens coming from all directions. Pick your tower, equip up to 4 skills, and choose from a variety of traits and items to craft powerful builds that lead you to victory.

    Hello, I've been working on the game, Towerful Defense: A Rogue TD, for almost a year now. I'm about to release the game after Steam's Next Fest in June. And I'm about to release a free version of it, a prologue in May 8th. You can wishlist the prologue now to get notified on the launch day.

    I'll answer any question you have about the game here :)

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    Roguelike tower defense game I have been working on for a year is coming to Xbox
  • Thank you! That means a lot to me :)

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    Roguelike tower defense game I have been working on for a year is coming to Xbox
  • Yes, with native Linux build and full controller support, it will run great on the SD.

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  • Watch this new trailer and also an Xbox announcement!

    About the game: A tower defense action roguelike where you control a single tower to fight against hordes of aliens coming from all directions. Pick your tower, equip up to 4 skills, and choose from a variety of traits and items to craft powerful builds that lead you to victory.

    To learn more about the game, visit the page I created for it: https://minifun.games/td/

    Or you can ask me anything about the game here :)

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    I'm showcasing new skills for the roguelike game I'm working on
  • Thank you, that certainly helps!

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  • Hey, I previously shared with you the videos of the game I'm spending my own time working on. Thank you for your feedback and suggestions! Here's the latest video which showcases 3 skills of the game that I'm implementing. Hope you like it, and any question you have, I'm here to listen and answer.

    About the game: Towerful Defense: A Rogue TD is a roguelite horde survival game with a tower defense theme and a twist: you don't have to move to avoid enemies but must use skills actively. Pick your tower, equip up to 4 skills, and choose from a variety of traits and items to craft unique builds that can survive waves of hostile aliens.

    For more about the gameplay, features, and screenshots you can visit https://minifun.games/td?utm\_source=m\_gamingbeehaw

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    Think of the game as Vampire Survivors, but instead of you having to move and all the skills are passively activated, now you just stay in one place, but you must actively use the skills. That makes sense because the game has tower defense theme, as the name suggested. There is another difference though, it’s how players progress. My game doesn’t have meta-progression, you don’t have any upgrades outside a run. And the level-up rewards and shop system of the game are strongly inspired by the game Brotato.

    You can learn more about the game here: https://minifun.games/td?utm\_source=m\_gamingbeehaw

    I'm working toward a free demo, hopefully, it will be released in a few months.

    I'm here and happy to answer any questions you have about the game!

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