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[Bug] inconsistently direct link to image is not blurred if marked as NSFW
  • i was using this post as a test (using sfw images, mostly wikipedia's logo with the NSFW tag) and decided to remove it after testing. sorry for the confusion

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    [Bug] inconsistently direct link to image is not blurred if marked as NSFW
  • yah, im thinking it might be instance specific setups that are causing it to trip, which might mean that memmy trusts the instance's lemmy-ui maybe a bit more then it should

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  • as the title says if the URL is to a direct link to an image. it is not blurred if post is marked as NSFW. does it both in app store and testflight.

    edit:though lemmy.ml seems to be doing it properly (so i have removed the NSFW tag and linked image on this post). it appears it might be instance specific and maybe memmy trusts lemmy-ui a bit much. also i have noticed that a NSFW post will display properly then blur on load in a feed if visable on lemmy.ml

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    8bitdo controller issues in emudeck
  • i have start and select as a quit binding (i think its default?) so i guess in a way it always freezes on me but no not really not like that. about the only issue i have is wanting to change controllers or putting the deck asleep while using a bluetooth controller and retroarch not accepting inputs afterwards

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    8bitdo controller issues in emudeck
  • i tried to replicate this with super metroid on my steamdeck with 2 of 8bitdo's products and was unable to get it to fail in the same fashion. IMO, it might be worth making sure emudeck (more specifically retroarch) is up to date and that your controller firmware is also up to date or where it should be (8bitdo can have multiple good firmwares depending on what you need it for).

    also it is worth noting that retroarch does not like controllers being fiddled with too much

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    What do you consider "good performance" of a game on the deck?
  • constant framefrate is about the only thing i really need. above 8 fps is considered ok 30 is my standard and 60 if it can do it is great.

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    Abysmal rumble intensity
  • i recall reading somewhere that the rumble on the steam deck is actually the haptic feedback motors and that is why it is weak

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