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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)KH
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2 yr. ago

  • I'm currently playing a trickery cleric 9 rogue 2 with a paladin and low Dex barbarian in the party and blessing of the trickster and pass without trace is absolutely my M.O. every time. If I'm saving spell slots I can still throw a guidance out too.

  • A really quick 5e port of this is "if a character makes an ability check and has expertise in it, they may grant any creatures who are also making the check advantage on the same check".

  • If you do make that change I'd really recommend playing a couple of oneshots between the switch with totally different systems. I'm finally exploring different TTRPGs now and it's made me realise I was doing the equivalent of only watching one franchise film series with all of cinema available.

    I've had a killer time with FATE, City of Mist and Blades in the Dark.
    I've absolutely loved narrative heavy oneshot games like Alice is Missing, For the Queen and Ten Candles.
    I've enjoyed collaborative worldbuilding games like The Quiet year and Microscope (or anything else made by Ben Robbins), although I do think these are best to build a setting to play in because they leave some specific itch unscratched.

    You know what your players like, I know mine are split between wanting to feel like they're devising a story that would make a good show and the other half are looking to be emotionally ransacked, so story heavy games that put the worldbuilding and decisions in the hands of the players is perfect for me.

  • Forged in the dark are games that use blades in the dark which is a powered by the apocalypse game, so you'll pick them up quickly. Blades is an amazing game so I'd absolutely recommend this.

    OSR games are definitely for a specific taste, they try to capture the early TTRPG era dungeon crawl tone over the very narrative forward modern TTRPG, which personally is the opposite direction from where my tastes have trended from 5e.

  • I paid for star citizen a decade ago and honestly enjoyed it enough for about 2 days. It always felt exciting to see how ahead they were of early Xbox 1 / PS4 games in their scope with volumetric effects etc.

    The trouble is, 90% of their innovative content has been long overtook by general game progression, they're making a game that could have probably launched with the PS5 and been innovative and are already falling behind there. I genuinely believe that they were Innovating their game slowly over time and there were amazing things in the works, but they missed the moment that it was exciting and new by so many years.

  • I stumbled across this the other week while trying to find the name of the book invisible cities and gave it a watch because the trailer reminded me of Disco Elysium.

    Without knowing the original novel, I thought it was really compelling and entertaining, with my only major critique being the pacing of the final episode, but equally 4 episodes is such an easy commitment that I'd absolutely recommend the show if you aren't in the mood to pick up a book.

  • I'm sorry if I'm not being very clear, I'm never the best at presenting my points clearly.

    I do try to cater do all neurodivergent people, using your example of assuming gender, it's a very small fix in language to get that right, and day by day, I'd say I do unfortunately assume the gender of strangers more than I wish I did, and it's only when someone presents themselves in a way that gives the slightest inkling that they may be transgender or genderqueer that I actually catch myself and ask them their preferred pronouns. If someone ever corrects me when I've got it wrong based on assumption, I'm going to try to hard to get it right from then on of course. I sort of approach neurodiversity similarly, and I'm trying to change that mindset but it does come slowly.

    I don't want autistic people to mask and act neurotypical infront of me or anyone else, but unless they let me know how they need to be communicated with, I can't implicitly get it right, and plenty of neurodiverse people either don't know how they need to be communicated with, don't want to be treated differently or would rather not let strangers know they're neurodiverse.

    If someone needs to be communicated with in a different way, they need to let me know, because any other approach may do more harm than good. Of course I'm always trying to communicate in a way that allows people to communicate back to me, but for anything specific, you need to let me know.

    I'm not sure if this analogy will land but in a restaurant, it's great for the restaurant to cater to many dietary requirements but if you have allergies, you really should let them know.

    Apologies if anything I've said here is unclear (it probably is), I'm not great at expressing complicated thoughts.

  • Oh yeah I know I'm in the privileged position, and that's exactly why it's important to me to read articles like this and communicate with autistic people. But I also feel like it's the wrong decision to approach strangers in a way that's harder for them if they're neurotypical but easier if they're autistic.

    As soon as I know somebody is not in their comfort zone while communicating with me, either from a neurodivergency or anxiety or anything really, I'm happy to change my communication style to be better, but I can't make presumptions about people before I've learnt that, so I need to talk to them like they're neurotypical.

  • This is a really really interesting article, I do have one thought though.

    I'm not autistic, but my partner is, hence the fact I frequent autistic spaces to help myself understand her better. If someone asked me Who are you? I'd want to answer I am kind, social and insecure, but I wouldn't because I'd presume whoever was asking implicitly asking about my social intersectionality, because from there, they can map where we fall on wider topics, so I'd answer "I'm a D&D player and general RPG designer, I'm bisexual and living in (trendy UK city).

    From this, I'd assume that they would think, well he's bisexual, so probably progressive and supportive of the LGBTQ+ community, into D&D so probably nerdy and social, and lives in a city which is welcoming and like-minded, so probably supported in his beliefs.

    I'd hope they'd unpack my values from my social intersections, but they'd also make assumptions based on if they wanted to like me or not. Someone who would answer "football fan, rocket league player and car enthusiast" may map their network from rocket league, to gaming to D&D and find that we both loved Skyrim a decade ago, leading to a good conversation about that, where we'd then try to imply our values though our conversation. They may hear bisexual and have issues with the LGBTQ+ community and try to seperate their social map from mine, and avoid making links to me, and we wouldn't have any conversation because it's already clear that we could argue over something like pronouns easily by them knowing themselves and my sexuality meaning I'm likely to champion other parts of my community.

    However if I'd answered kind, social and insecure, you can't unpack that the other way. You'd never know where to take that conversation to a point that resonated with both of us.

    I know this isn't a perfect take, as to my understanding, if I told autistic people my social intersections, they'd be less likely to start to automatically make assumptions to unpack my identity from it, but in a neurotypical dominated world, I'd just default to assuming whoever I'm talking to will.

    I know the article ends with Non-autistic people are likely to reject this theory as it disempowers their privilege as the superior “default” neurotype and I guess I'm doing exactly that, but I really don't believe that my neurotype is superior, but by being more prevalent, I will with strangers in a way that's most accomodating for people without autism.

  • My main use of Reddit was distilled to Roleplaying games like D&D and I'd only browse all to mindlessly doomscroll. Reddit was the best place (in my opinion) for this communication because it has both the userbase and the structure for massive topical conversation.

    I'm not returning to reddit but the lack of content in those circles here has actually dampened my passion for that entire world. I literally listen to 6-10 hours of podcasts per week on tabletop role-playing games, plus I read countless blogs and I'm practically up to date with all related content that comes from Lemmy or Masterdon, but it's not the same, there is no deep discussion like what I used to have.

    I'm not totally doing my part, for every 50 things I read here, I comment once maybe, but still.

  • I've noticed that people still use chav for women, which is probably because roadmen is a gendered term anyway. But also the fact that's it's more gendered has helped with it's reclaimation slightly. I've met people who proudly have a 'chav aesthetic', which is no worse than most of the other 2000s aesthetics.

  • I was kinda doing this with Photoshop and discord, just because I liked the tools in Photoshop for moving things etc. I realised they were all in Google Slides and switched over for the latter half of my pandemic era campaign and honestly it worked like a dream.

    I now know that Owlbear Rodeo is basically the same option again but without the rest of the unnecessary PowerPoint fluff.