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[DEV] Ten Years of Shattered Pixel Dungeon
  • I'm kind of iffy about most of these. The simpler textures are better imo, all the extra colors on the new ones make them feel too complicated (and round, if that makes sense)

    Goo with teeth looks great, but doesn't really fit from a lore perspective. Maybe change it so the teeth are made from broken rock? Seems like that would fit better thematically

    A few that stuck out to me; corruption wand feels top-heavy, crystal chest is a bit too transparent, rings look like spaghetti-o's. Gnoll scouts look like wax figures, and monks look too similar to senior monks imo. The bright orange is the easiest tell. Seeds and dewdrops, please just don't. Massive downgrade for both

    Evil eyes just look traumatized lol. Would be cool for april fools

    DM-300 and mimic redesigns are both great. I'd love to see more like that

    Finally, Yog-Dzewa. That sprite is absolutely phenomenal and I cannot wait to plunge an arrow directly in the pupil!

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