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Star Citizen @lemmy.ml
MrAegis @lemmy.ml

New MISC R.A.P.T.O.R. !!!

Can be bought here: https://robertsspaceindustries.com/comm-link/transmission/19819-MISC-Raptor

(Don't forget to at least add it to your cart for a new Display Title).

Happy Triggerfish Day!

Star Citizen @lemmy.ml
MrAegis @lemmy.ml

Tip: How to Overcome Damaged Thrusters

TL/DR: Boost power to the damaged engine

So I was flying in a fury today. In a fight one of my engines was damaged slightly (93% health left) and everytime I gave some forward thrust, the ship would turn slightly.

I figured I'd mess around with the engines to see if I could try to compensate for the damage.

Going into the Power MFD (middle mouse click to lock zoom so that it doesn't affect scrolling) then overpowering the damaged engine slightly made it so that I no longer turned everytime I gave it some forward thrust. It was a pretty big difference and made the ship flyable again.

Additionally, there's probably the option of underpowering all of the other engines in the case of a severely damaged engine, but I figure this tip is enough to help anyone that gets caught in a bind.

Star Citizen @lemmy.ml
MrAegis @lemmy.ml

CitizenCon 2953 Schedule/Map Released

  • Is that bug still going?! Definitely going to have to start making use of that call limiting feature then...

  • Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    Combat Logging Timers Have Been Added

    robertsspaceindustries.com Spectrum - v6.13.0

    RSI’s Spectrum is our integrated community and player interaction service, including chat, forums, game integration, and Player Organization facilities. Player Organizations (“Org”...

    Spectrum - v6.13.0

    New Features

    Gameplay
    Added Combat Logging Timer

    Along with 3.20, we have added a new Combat Logging mechanic to avoid as much of this issue as possible. With this updated mechanic, while a player is in combat and outside of a green zone, the player and their ship will remain in the PU for a short period after exiting the game fully or to the menu. This also comes with a warning while exiting to menu to make sure you are in a safe area before leaving as it will leave your ship and character vulnerable at the location they left the server.

    Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    QoL Improvements coming for Mole in 3.20

    robertsspaceindustries.com Spectrum - v6.13.0

    RSI’s Spectrum is our integrated community and player interaction service, including chat, forums, game integration, and Player Organization facilities. Player Organizations (“Org”...

    Spectrum - v6.13.0

    Good news everyone,

    We managed to squeeze in a giant QoL for the Mole pilots. I do not want to give away the surprise, please pay close attention to our patch watch for more details.

    Cheers

    PS: Try pressing "m" in the pilot seat PPS: will hopefully be part of the next build

    -Savrals-CIG

    My guess is that the pilot will at least be able to view the mining HUD to get a better feel for distance from the rock and how close it is to breaking up.

  • Please explain how I've been had.

    I paid $45 for a game, I got to enjoy hundreds of hours out of it, and they're continuing to improve it.

    How and why do you see it as a scam?

  • I was hesitant for a bit. I followed the development of the game for about a year before I decided to join in.

    In my mind, as long as they are making actual progress on the game and the tech, then it's not a scam.

    A scam would have walked away with the money by now, or they would be running with a skeleton crew and making slow progress.

    But, in the end, the game is fun to play once you know what you need to do to avoid the worst bugs. That kind of gameplay isn't for everyone. If it's a "scam" then I certainly have enjoyed my money's worth of it.

  • Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    Star Citizen Alpha 3.20.0 PTU.8684108 Patch Notes

    robertsspaceindustries.com Spectrum - v6.13.0

    RSI’s Spectrum is our integrated community and player interaction service, including chat, forums, game integration, and Player Organization facilities. Player Organizations (“Org”...

    Spectrum - v6.13.0

    Changes between previous and current patch notes (Credit goes to Inkwell and DrsPyro)

    Known Issues changes, 3.20.0_8680168 (PTU c) -> 3.20.0_8684108 (PTU d):

    Added:

    • PU - Inventory - Local inventory infinite loading after loadout change in VLM and relogging into the game
    • Prison Kiosk / Ore Sale - Game Code / Transaction - Transaction failure occurs when attempting to deposit Harvestables

    Removed:

    • Multivehicle - PU - Ship / HUD - PING wave does not visually activate for players
    • PU - Stanton - Audio Feature - ASOP / Fleet Manager - Audio - Incorrectly states all hangars are currently in-use
    • PU - Stanton - Grim Hex - Locations - Medical - Medical Imprint fails to transfer to Grim HEX, causing players to respawn at their default location
    • PU - Stanton - Grim Hex - Locations - Ships called via ASOP don't spawn but are assigned a hangar
    • PU - Stanton - GrimHex - Hospital - Locations / Transit - Actor / Elevator - Actor takes damage in the hospital elevator after respawn
    Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    Inside Star Citizen: Hey Now, It's a Rastar

  • I know this is 2 years later, but since there weren't any legitimate answers in here:

    https://github.com/pablouser1/ProxiTok

    And for those of you who just have friends that insist on sending tiktok links and you just want to quickly see the content you can use:

    https://proxitok.pabloferreiro.es/

  • Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    Star Citizen Mini-Game - Hyper Vanguard Force

    The devs released a minigame for us to enjoy.

    It plays well on a phone/touchscreen device.

    Beating all 3 levels will reward you with the "Predator" badge.

    Edit: It looks like another badge is also possible, "Apex Predator". I'm guessing you need to get 3 stars in each level, and maybe the hard version of those levels as well.

  • This is already possible on a per-server basis. Beehaw already does this.

    It would be interesting to make it a per-community feature though.

  • Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    Guide System Rewards for Foundation Festival

    Rewards for using the Guide System during Foundation Festival!

    https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/foundation-festival-2023-reap-the-rewards

    Highlights:

    Rewards (Guides and Recruits):

    • Paint rewards for specific ships when completing a specific tutorial category.
    • Different Armor + Sniper Rifle kit for each weekend. If all 4 are collected there is a 5th kit that you will be rewarded.

    Rewards for 1-3 sessions completed:

    • Guides: In-game beanies and hats
    • Recruits: Gemini LH86 pistol, P4-AR Rifle, Multi-tool set (with a bunch of attachments)

    Note: Guide sessions must be 30min at least and a verified Endorsement

    Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    Star Citizen Monthly Report June 2023

    Some interesting info in the reports. The one I found interesting:

    For example, the upcoming Argo SRV was tested internally and towed its first ships.

    Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    Notes from HK Bar Citizen

    forums.starcitizenbase.com Notes from HK Bar Citizen 2023

    EDIT 28 June 2023: Wow, this one has blown up after being shared around by Pipeline. I want to make a couple of comments regarding the info below. Remember, these are things from my memory / impressions and condensing information, so there might be some inaccuracies. I've tried to be as accurate ...

    Notes from HK Bar Citizen 2023

    Some interesting info in here for those interested.

    Edit: Zyloh responded on spectrum about some of this info (about 2 hours ago). Take it with a grain of salt as some of the notes here can be inaccurate. He specifically stated that ToW will continue to be developed. https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/why-does-cig-keeps-communicating-stuff-pretty-badl/6069923

    Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    New Evocati Invites Are Being Sent Out

    Check your email if you've been working hard on bug reports.

    Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    Fun with Med Gurneys and How to Phase Through Walls

    CIG is already aware of this, looks like someone is actively looking into it.
    https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/ship-theft-is-now-easier-than-ever/6056430

    Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    Telemetry Should be Fixed for 3.20!

    robertsspaceindustries.com Spectrum - v6.12.0

    RSI’s Spectrum is our integrated community and player interaction service, including chat, forums, game integration, and Player Organization facilities. Player Organizations (“Org”...

    Spectrum - v6.12.0
    Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    CitizenCon Ticket pricing: Access Ticket $199, Premium Ticket $299

    Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    CitizenCon Tickets in Your Local Time (Discord)

    Just copy and paste this into your discord to get the waves of CitizenCon tickets converted to your local time (includes a countdown timer as well):

     undefined
        
    June 28 - Early Access Wave Schedule
    
    Wave 1 - <t:1687968000:F> <t:1687968000:R>
    Wave 2 - <t:1687996800:F> <t:1687996800:R>
    Wave 3 - <t:1688025600:F> <t:1688025600:R>
    
    
    June 29 - General Sale Wave Schedule
    
    Wave 1 - <t:1688054400:F> <t:1688054400:R>
    Wave 2 - <t:1688083200:F> <t:1688083200:R>
    Wave 3 - <t:1688112000:F> <t:1688112000:R>
    
      
    Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    CitizenCon Info Updated - Oct 21-22 at the LA Convention Center

    Tickets go on sale the 28th, 29th, and 30th in waves.

    Based on previous years tickets I would expect something close to $100+ for the general tickets, and up to $200 for the premium tickets. Maybe more since this is a 2 day event now?

    Edit: updated date

    Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    Alien Week 2023

    Edit: not a livestream, just a short video ad for Alien Week. Alien ships are now for sale on the pledge store.

    Star Citizen @lemmy.ml
    MrAegis @lemmy.ml

    Incoming Announcement