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The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter
  • @Coelacanth @Riven so this game isn't the heir to Monday Night Combat I still dream for huh?

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    Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says
  • @tal @Jimbo truly something special back in 09 or whenever it was released. The twist ending and mind screwy real end were super unexpected back then .

    Today nothing really to write home about. It's all been done and built on already.

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    Good game soundtracks?
  • @MacedWindow Diablo 2 for sure

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    Palworld isn’t slowing down, hits 19 million players across Steam and Xbox
  • @Sheeple @thorbot I personally love Palworld, it really plays nothing at all like pokemon...

    But my kids keep asking 'which pokemon is that! Is that a legendary! Where is Pikachu' whenever they see me play, so it's definitely a little close for comfort.

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    US kids want games subscriptions and virtual currency more than games this Christmas
  • @panchzila @PopOfAfrica pretty much sounds like when I was addicted to Ever quest and didn't care for offline games.

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    The Escapist staff resign following termination of editor-in-chief Nick Calandra
  • @lobut @itmightbethew ya, cold take actually turned me on to the escapists as a brand rather than just a ZP fan. Was my favorite show they had.

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    So, Microsoft now owns Activision Blizzard. How will this affect the rest of the industry?
  • @JDPoZ @HobbitFoot there is definitely talk that RTS split into moba and 'grand strategy'/4x games. That most gamers fell into one of those camps and moved on from the genre.

    I remember seeing some new RTS games at PAX east a number of years ago, and it always just felt like worse starcraft to me. Almost all of them feel that way to me.

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    Phil Spencer: "getting [acquiring] Nintendo would be a career moment for me"; Nintendo's future "exists off of their own hardware"
  • @Dark_Arc weirdly all my old consoles and games work. I've definitely made more e-waste from PC and upgrades over the years than consoles. (let's not talk about phones...)

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    Phil Spencer: "getting [acquiring] Nintendo would be a career moment for me"; Nintendo's future "exists off of their own hardware"
  • @ampersandrew @UrLogicFails okay but how is Nintendo worse than other companies in that regard? Is microsoft or Sony better at the preservation than them in some way I don't understand? Are they better companies to support in that metric?

    As for the kid thing, they don't really get much pick in the matter of what game I let them try yet. It's just that I can't FIND any games outside of Nintendos stuff that is quality and fun for the family. It's mostly poor quality IP tie ins. I've looked!

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    Phil Spencer: "getting [acquiring] Nintendo would be a career moment for me"; Nintendo's future "exists off of their own hardware"
  • @ampersandrew @UrLogicFails better is subjective for sure. But if you got a list of better games I can play with my 5 year old, I'm honestly all ears. So far nothing is beating Mario Odyssey and Pokémon Eevee.

    Preservation wise and business practice wise I'm also not sure of anyone is 'good', but I'd again be more than happy to be better educated on the subject.

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    Phil Spencer: "getting [acquiring] Nintendo would be a career moment for me"; Nintendo's future "exists off of their own hardware"
  • @ampersandrew @UrLogicFails worst thing I could think of would be yearly bland releases barely worth playing and gutting the innovation they bring.

    It's not like every release is brilliant or great (looking at you pokemon violet/scarlet), but look at what happened to Blizzard pre and post acquisition.

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    Phil Spencer: "getting [acquiring] Nintendo would be a career moment for me"; Nintendo's future "exists off of their own hardware"
  • @ampersandrew @UrLogicFails for better or worse Nintendo does things their own way. You can bet you'd see yearly mario kart releases if that IP belonged to anyone else, and I don't think that would be for the better.

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  • Our last Somnipathy Screenshot Saturday

    7 friends, 1.5 years, $0 budget. Did we #indiegame and #indiedev right?

    \#Wishlist us if you haven't or check us out on release this Tuesday!

    https://store.steampowered.com/app/2069260?utm\_source=fediverse

    Couldn't have done it without so many, really feeling it right now.

    \#godotengine #games #gamedev

    @gaming@beehaw.org @gaming@lemmy.ml

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    Somnipathy Screenshot Saturday - 8/25/23

    Only a few more left! September 12th is fast approaching. What craziness is this! 'Final' polish is being applied, and 'final testing' also continues, but art is never done is it? You just stop, step away, and wonder.

    Boy will I have some post mortems to write up about all this...

    https://store.steampowered.com/app/2069260?utm\_source=fediverse

    \#indiegame #godotengine #somnipathygame #indiedev #gamedesign

    @games @gaming

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    Somnipathy Screenshot Saturday 8/12/23

    Precious few #screenshotsaturday left before release on #steam! This whole #indiegame dev journey has been tough. Would we do it again? Yes! But we'd consider more carefully the next project for sure. We probably went to #narrativegame heavy this time for a first #game. And even #pixelart is hard to keep up with when you need alot of it!

    @gaming@lemmy.world @games@lemmy.ml @gaming@beehaw.org

    Anyway wishlist us if you haven't! Boost if you have!

    https://store.steampowered.com/app/2069260?utm\_source=fediverse

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    Somnipathy Screenshot Saturday 8/12/23

    Precious few #screenshotsaturday left before release on #steam! This whole #indiegame dev journey has been tough. Would we do it again? Yes! But we'd consider more carefully the next project for sure. We probably went to #narrativegame heavy this time for a first #game. And even #pixelart is hard to keep up with when you need alot of it!

    @gaming@lemmy.world @games@lemmy.ml @gaming@beehaw.org

    Anyway wishlist us if you haven't! Boost if you have!

    https://store.steampowered.com/app/2069260?utm\_source=fediverse

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    Somnipathy - Point and click horror adventure

    Did you like tell tales walking dead series, but wanted more 'gameplay'?

    Miss exploring the strange and colorful worlds of old school #adventuregame like monkey island?

    Miss old school #survivalhorror like the original #clocktower series?

    Then this #wishlistwednesday take a look at #somnipathygame! This #pixelart #horror comes out this September, so try the demo on Steam!

    https://store.steampowered.com/app/2069260?utm\_source=fediverse

    \#indiegame #godotengine @gaming @adventuregames

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    Videogame fantasy settings are staler than mouldy bread right now
  • @Pheonixdown @alyaza I had alot of fun doing a bares bones prototype of gravity lashing in 2d. Storm light is just ripe for all sorts of video game adaptations.

    Definitely a project I wanna revisit someday.

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    Somnipathy ScreenShot Saturday
  • @Scooter411 ugh I don't know why I bother with cross posting thing. Thanks for the heads up at least.

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  • Somnipathy ScreenShot Saturday

    @gaming@beehaw.org @gaming@kbin.social @pcgaming

    This #screenshotsaturday enjoy a peak at the major levels of the #game.

    We're trying to capture a certain feel in every level, from #liminalspace, to late night games, to teeth to the drudgery of the mundane office... our #pixelart has a lot of heavy lifting to do!

    We only have 8 weeks to release, so if you haven't wishlisted, help us out! #godotengine #gamedev #indiedev #pcgaming #steam

    https://store.steampowered.com/app/2069260?utm\_source=fediverse

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    Are you an intrinsically or extrinsically motivated gamer?
  • @frank ya the. Second one really wasn't as good somehow to me. But with the cozy game trend atm it feels like a new entry would do well.

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    Are you an intrinsically or extrinsically motivated gamer?
  • @bijuice I recall when achievements were still kinda new and weird a little game called viva pinata. While it was a creative sandbox of sorts, the achievements essentially guided you to get 'everything' the game had to offer, and it ended up being one of the only 'monster catching' games I actually finished completely and loved.

    I think that's probably the way to do it. Freedom to do what you want, but a guide to encourage you to do most of it.

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  • Glimpse the haunting world of #SomnipathyGame on this #ScreenshotSaturday!

    Explore eerie dungeons, encounter menacing creatures, and solve puzzles in this indie 2D #pixelart #horror #adventure game. Are you brave enough to face the nightmares? Wishlist now and prepare for a spine-tingling experience!

    https://store.steampowered.com/app/2069260?utm\_source=fediverse

    @gaming@beehaw.org @gaming@kbin.social @gaming@lemmy.ml \#gaming #indiedev #IndieGame #Gaming #godotengine

    Edit: Sorry! MP4s don't federate well from Mastodon. I replaced it with screen shots instead.

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    Can you guess what the theme of the level I'm working on it?

    Can you guess what the theme of the level I'm working on it?

    Wishlist us today and make a dev team happy! https://store.steampowered.com/app/2069260?utm\_source=fediverse @gamedev@lemmy.ml @gamedev@kbin.social #indiegame #games #gaming #WishlistWednesday

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