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Considering switching to Linux, looking for some input
  • It souds like this is literally your first step outside of windows.

    Don't listen to any of these people, stick to dual boot, especially if your quality of life (I mean your hobbies) are tied to mastery of a known ecosystem of specific softwares.

    Linux can work but you will need to compromise, and you will royally fuck up and unless you are embracing troubleshooting as an hobby you won't like it.

    Dual booting allows you to have a safe harbor for when things go south.

    I've had a dual boot for around 6 years and only this year I have, not deleted windows but set up my boot to default to linux (it used to be last OS booted).

    I had to give up the quality of some audio filters for streaming, I coud not for the life of me figure out how to run a couple of specific games, I'm unable to uncompress big .exe archives (yarrr) in certain specific disks and after a year of smooth daily sailing I had my drivers go nuts and had to dive in and fix it, doing research on old shitty reliable windows.

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    Just took 8 years
  • Ok, in my mind it went like this:

    You are a game dev and want to sell my game on steam, steam allows only games with at least 4 achievements to be eligible for distribution on their platform, you think of 4 achievement that more or less make sense for your game, you ship the game with the achievements.

    You wouldn't have put the achievement there in your creative vision, but you did because Steam forced you to. The code is still under your control, but not really because contract.

    Yes this is hypothetical, it's already being established this is NOT how steam operates, unlike other publishing platforms. Considering MOST games ship on multiple platforms, it make sense to put achievement in there to please xbox and leave them in for steam.

    -1
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    Just took 8 years
  • The same way you pay when you buy something. The fact that you reach for your wallet does not mean the store is mind controlling you into paying, they make it mandatory and so you comply.

    Edit: to clarify, other people are saying this is not the case in Steam, but that for xbox and ps it is mandatory to ship games with achievements.

    -4
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    The great outdoors
  • The fuck is a practicing atheist? Do they actively face nord every day at 3 pm and think really hard about how much there is no God for 3.14 minutes?

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    Just took 8 years
  • I always figured it was something steam shoves down devs and/or players throat, since it's a bit of a dark pattern toward buying into their ecosystem.

    Otherwise I would consider many many many devs deciding achievements are not their or their game's thing.

    -23
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    The great outdoors
  • Since we are on the topic of missing clues, we share the same religion.

    Also, assuming Christ was indeed a man that lived, we are biologically speaking cousins, just as we both are.

    Checkmate fellow ateist.

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    Nocturnal rule
  • The source I found seem to confirm specifically to the heart related issues, differentiating it from all-cause and cancer.

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  • I'm playing Shattered Pixel Dungeon. I used to play it with minimal luck, or skill, and I got back into it. First run in years and I'm deeper than ever before.

    I'm running a Berserker with a +1 Flail and a +7 Scale Armour (+1 coming from the seal). I'm nearing the dwarf king (first time ever) and I got a +1 plate armour and 4 upgrade scrolls.

    What makes more sense, hold onto the scale and pump that further or swap, dumping my 4 upgrades on it bringing it to a comparable power to my scale, banking on better future scaling?

    I also got a +1 glaive. Slow as fuck but hits like a truck. The flail hits similarly (when it does) but it's faster...

    Edit: I got a +9 sad ghost that could really use a better armour as well, he's currently on a +1 mail and it's, well, his glory days are behind him.

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    I have a proxmox+Debian+docker server and I'm looking to setup my backups so that they get backed up (DUH) on my Linux PC whenever it comes online on the local network.

    I'm not sure if what's best is backing up locally and having something else handling the copying, how to have those backup run only if they haven't run in a while regardless of the availability of the PC, if it's best to have the PC run the logic or to keep the control over it on the server.

    Mostly I don't want to waste space on my server because it's limited...

    I don't know the what and I don't know the how, currently, any input is appreciated.

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    Hi,

    I've been playing with a Dell mini PC (OptiPlex 7070) that I set up with Proxmox and a single Debian virtual machine that hosts a bunch of containers (mostly an *arr stack).

    All the data resides on the single SSD that came with the machine, but I'm now satisfied with the whole ordeal and would like to migrate my storage from my PC to this solution.

    What's the best approach software side? I have a bunch of HD in of varying size and age (therefore expected reliability) and I'd initially dedicate such storage to data I can 100% afford to lose (basically media).

    I read I should avoid USB (even though my mini PC exposes a USB-C) for reliability, but on the other hand I'm not sure what other options I have that doesn't force me to buy a NAS or properly sized HD to install inside the machine...

    Also, what's a good filesystem for my usecase?

    Thank for any tips.

    8

    I migrated almost everything on Linux and, low and behold, the only game giving me issues is DOTA2.

    I'm using Steam flatpack, it runs, I can play against bots, I can spectate games. The moment i try to play in matchmaking a VAC messadge pops up preventing me from starting a game.

    I tried reinstalling, veryfying the files, installing on a differend hard drive, scanning the disks for errors.

    Nothing worked. Any idea?

    Edit: thanks guys, it was actually Proton!

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