If you want to play the same game over and over, there are plenty of those.
Live games are for ever-changing environments.
Fallout 76 didn't ruin New Vegas
Ultima online wasn't a "cancer" to the gaming industry
I wish Final Fantasy XIV ruined the franchise so we didn't get the abomination that is the latest two installments.
Greedy shit developers make shit products, no surprise. But GemStone, Asheron's Call, World of Warcraft (the early years, I can't speak to the latest) and other forms of long-term games offer a chance to experience a world for years in an additive environment instead of waiting for the next installment of starting at ground zero again.
Different games are made for different people. If you don't find a genre or model fun, their existence doesn't ruin anything for you.
Live service games have been around for decades.
The initialism is decades older than any iDevice. Go complain to people on USENET from before you were born.
I had no idea there was a shopping list app. We've been using Keep for that kind of list and it syncs pretty quick, but no idea about Home.
How many people clicked the phishing links in your college papers?
That's a stupid plan. Who would buy their shit then?
Keep down voting me, but I bet I'm the only one in this thread that's actually played the game.
What part of it is unfinished? Also, it's on game pass, so I paid nothing, and am playing a sequel to a game I love and spent 100s of hours on. Real evil ploy here.
I'm accepting it because I've played another dozen hours of a game I enjoy. CO spent 8 years updating the first game and I expect no less. Paradox isn't some evil publisher, have you even played anything they've released?
Have you tried paying for YouTube premium? Or is there some 3rd definition of can't you wanna make up?
They informed customers so they can make their own decision. I have hardware that allows me to play the game.
I'm playing a developed, finished game. If you don't have hardware that can run it, then wait until it's fixed.
They were open and honest, and I'm not sure why you're so angry with that
Not a deal breaker for me. Runs perfectly fine, except for an occasional hitch when zooming.
Which person in this article is afraid of sex? The one who streamed herself having sex on the internet, the one who paid $30 to watch it, or the one in charge who said none of this matters?
Trump denies wrongdoing. He says ... that it didn’t matter what he put on his financial statements because they had a disclaimer that says they shouldn’t be trusted.
🤯
We can try and ignore it until people start dying from rabies because fucktards think the vaccine will make their labridoodle autistic
It disincentives gaining skills that can only earn less than 40k a year.
I envy a life where you've never had to clean a bathroom.
Agreed. It's a solid game that just gets boring. I enjoyed the campaign and the co-op play. I liked the variety of play of the classes.
But since the launch they've just made the game boring. The first big patch just nerfed every build. It's not a competitive game - they just decided you should have less fun I guess.
Gems are super boring - instead of being excited for them to drop, inactively ignore them. And the first seasons only mechanic is.... fancy gems.
The towns are designed to make you run around a ton. The mount mechanics are actively hostile (maps have areas where you need to dismount to progress, then there's a 10s cool down before you can mount again). Inventory management kinda sucks. The whole loot management part of the game is kinda flat and that's a major component of this series.
It's weird because this was the smoothest launch of a Diablo and the game felt feature rich as you leveled. But the end game is so fucking boring. They have so many things in D3 they could have just copied but instead we'll end up with yet another patch of nerfs in a single player game.
It's fine, most of us are used to being disappointed by god
AAA studios were used to having local build farms, in-person build-review sessions, and testers being in the same physical space so engineers could see what's going on. They have collections of unreleased hardware that need to be distributed and secured.
It's not simple to completely overhaul a setup like that and go full remote. You're moving 100s of GB a day to each dev and trying to change every one of your processes.
Every AAA engineer I know complained about how how slow everything was remote. Studios are figuring that shit out now, but I don't think "hurr durr Todd Howard old" is really accurate or adding anything to the conversation here
VS for Mac was really just a renamed Xamarin Studio too.
Intel says it will be dropping the "i" from its processor branding after more than a decade.
There are a few requirements for the new tier.
Twitch is introducing a new “Partner Plus” program that will give streamers an increased 70 percent of the share of their subscription revenues — up to the first $100,000 brought in each year — with Twitch taking the other 30 percent.
Most partnered streamers receive 50 percent of their subscription revenues, though Twitch had negotiated 70 / 30 deals with some of the platform’s biggest streamers until last fall when it announced that those deals would eventually get this same $100,000 cut-off. The new program doesn’t seem to change those “premium subscription terms,” but it could give many more streamers access to the higher split