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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)PA
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2 days ago

  • You don't understand, clearly.

    What makes these games better is that the developers did more with less. They are also simply of higher quality than the indie games trying to copy them without trying nearly as hard.

    You should get some experience by actually playing these games and then come back to us.

  • Hey man, you might be new to the internet, but I was around when indie games were taking off.

    Fez, slenderman, and even journey all served to show what people were willing to accept. They were all considerably lower quality, cheaper, and easier to make than AAA games.

    Hollow Knight is just the latest entry into that category.

    Try playing some older AAA games to see how much effort was put into them vs. what you've been conditioned to accept now. There's a world of difference between Castlevania: Symphony of the Night and Hollow Knight.

    You just don't see it because you've never played those older games because you're new to the world and part of the consumer bandwagon.

  • It's the consumer bandwagon.

    The luck involved is that enough people found out about his game, played it, then recommended it to others who did the same.

    They released a solid game with fun gameplay, great music, and an eye-catching art style. They priced the game competitively, even considering international pricing. All of this seems like choices that were made with intention, not the roll of a dice.

    Okay, going with your logic, what about the games that have all of this and still are commercial failures? There is literally no shortage of them, even if you personally haven't heard of them.

  • My heart goes out to everyone that was censored by a dogpile of reports.

    Moderators can go fuck themselves, and moderation shouldn't be taken seriously at all.

    They only have themselves and their abuse to blame.

  • The goal is to keep opinions we don’t want fragmented and from coalescing in to a single voice for long enough that the memes we do want can, at which points they’ve gotten a head start on going viral and tend to capture a larger-than-otherwise share of media attention.

    Interesting. There's definitely a concerted effort to censor information on the internet.

    I don't think it's just Russians. I also believe a lot of useful idiots are perpetuating censorship because it's expected of them.

  • Really? I have almost the exact opposite experience when I look at my old code.

    I'm usually afraid that it's junk and I could've done better, but then I'm routinely impressed by what I've written and go "Man, I did a good job with this."

  • Yes. The internet is a huge part of this issue.

    Just don't take the losers on the internet seriously and you're good to go.

    Always keep in mind that a good deal of the people you come across on forums and social media are chronically online. They can't function in the real world with real consequences, so they are stuck acting like an idiot to strangers.

  • I mean, part of the reason why the gaming industry sucks is because indie devs helped prove how low people's standards are.

    I noticed my enjoyment of gaming shot up 1,000-fold once I stopped caring about indie trash again and instead focused on games that appealed to me as a kid, before I was exposed to the low standards of the PC crowd.

  • Not really. Anyone who feels "bullied" by voting should get out of the kitchen.

    I'm noticing most people on the internet legitimately can't take criticism because they've been living in bubbles their entire lives.

  • Interesting theory, but I have a better one.

    This is part of the concerted effort to make sure as many people do nothing with their lives as possible. There's a culture of loserdom where people literally only play video games with their lives. Such a loser should never be taken seriously unless you want to end up like them.

  • No it's not.

    The only way to get better at things is to do them. While losers were playing video games to get their instant gratification, this winner was working towards a skill that they could use and build for the rest of their life.

    Out of everyone criticizing him, I'd wager less than 10% have any knowledge at all of game development. They will never get that knowledge because they're losers who are afraid to learn. Learning means admitting you don't know and coming to terms with all the time you've wasted on bullshit.

    I miss the days when gaming wasn't cool.

  • I've noticed a lot of people who give advice online can't think for themselves and therefore cannot tolerate anyone doing anything differently from them.

    Once I recognized that such an idiot exists and is prevalent on online forums, it became very easy to write them off whenever I see them.

    The average internet user is about as smart as the average person these days. We need to dig in order to find intelligence; it's not the norm.

  • I guarantee you, every loser making one of those comments doesn't do shit with their lives.

    They can't comprehend that in order to get better at things, you have to practice them.

    Their lives consist of working, sleeping, and playing video games. It's pathetic.