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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)PP
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2 yr. ago

  • There is probably a lot of creative accounting happening with a lot of those types of numbers. Any Disney + ad that has something to do with the Acolyte probably gets counted in that total. Countless examples of movies and shows with way smaller budgets that end up looking a lot better than most of the recent Disney slop.

  • I get the reasoning but anything like that would just be abused to enshittify things further with unblockable ads and enforced DRM on everything. At least with the open standards there is the ability to adblock and manipulate certain annoyances at a browser level

  • The biggest disappointment in the image generation capabilities was the realisation that there is no object permanence there in terms of components making up an image so for any specificity you're just playing whackamole with iterations that introduce other undesirable shit no matter how specific you make your prompts.

    They are also now heavily nerfing the models to avoid lawsuits by just ignoring anything relating to specific styles that may be considered trademarks, problem is those are often industry jargon so now you're having to craft more convoluted prompts and get more mid results.

  • Eh it's not a complete shit show but it's a stretch that any of it delivered what was promised.

    The different life paths were laughably shallow. Quests / writing and the whole vibe of the game are pretty cheesy compared to the witcher series.

    It was trying to be too much like GTA for all the wrong reasons I would have preferred a smaller more fleshed out world with more explorable interiors.

    There were bad decisions made during development that could not be fixed with a small expansion.