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Report: Unity narrows controversial Runtime Fee policy
  • At least Unity should remove retroactive effect from their new pricing terms. Then negotiation with users would start.

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    Stride Game Engine - Unity's Licensing Changes: Discovering Stride, a Community-Driven Open Source Engine
  • Not at this time, but since Visual Studio runs on both Mac and Linux, it could happen in the future.

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  • www.stride3d.net Stride Game Engine - Unity's Licensing Changes: Discovering Stride, a Community-Driven Open Source Engine

    Explore the key differences between Unity and Stride, a C#-based, open-source game engine powered by .NET 6 (soon .NET 8). Learn how Stride's flexibility and...

    >Explore the key differences between Unity and Stride, a C#-based, open-source game engine powered by .NET 6 (soon .NET 8). Learn how Stride's flexibility and native .NET support offer a unique development experience.

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    Why do game developers love mechs? - gamedeveloper.com
  • Because mech has rigid body and gamedev likes controlling rigid body

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    Garry Newman: The new Unity pricing would have cost him $410,000 of lifetime revenue
  • I'm now interested in UPBGE, a fork from Blender with game engine. It seems useful for learning modeling and gamedev.

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    Garry Newman: The new Unity pricing would have cost him $410,000 of lifetime revenue
  • I think the reason beginners want to use Unity is because that is what they will need as professional game developers. But if professional game developers stop using Unity, then there is no reason to use Unity, no matter how beginner-friendly pricing it is.

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    Why Linux is better for (most) developers!
  • Thankful to communities, building dev env on Linux is easier than that on Windows.

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