An amazing set of games. Myst and Riven always captured my imagination and I spent hours and hours playing them back when they first came out. Obduction was a really cool throwback, too. Glad to see the series getting the attention it deserves with newer gamers.
My thoughts exactly. Did people back then really enjoy myst or do they just pretend to be nostalgic for it because it makes them sound smart to the other people who are also pretending to be nostalgic for it?
I honestly enjoyed it. And I won it. It was very difficult and I did need help from my brother at one specific spot, but I won it. Now Riven, no one enjoyed Riven.
Played through it for the first time when the remake came out and really enjoyed it, no nostalgia here.
It's certainly not for everyone, not for any big brain elitist reasons, it's just a game you want to sit down with a notepad and play which isn't what everyone wants out of a leisure experience. But some people watch trains go by with their notepads out and I don't understand them either.
I really liked Obduction. It was a rock solid puzzle game but omg the loading screens were a huge detractor. You had to move between multiple areas to solve some of the puzzles and to do so you got a loading screen which took it's toll on the immersion factor.
You just reminded me of that maze rotation puzzle where the controls for rotation were behind a very long loading screen. That was just pure torture. I almost gave up on the game right there. Wtf were the devs thinking?
I agree, great game with some big occasional frustrations. That puzzle near the end where the clue wasn't working properly so they just patched it out altogether was a real bother for me. "Ahh there's a bug. Let's just make everyone have the bug" sure is a wild approach to fixing things
@skua@kbin.social. The only puzzle I remember getting hung up on was the base 4 math puzzle. Math and I don't get along so I looked up the answer only to discover that the input/drawing part was wonky and had to be cheated or brute forced.
I was lucky in a sense that I'm quite mathematically minded, I suppose. I believe that they actually patched the game so that it was always possible to return to the conversion machine in Hunrath though, so that players could always reference that if they weren't getting along with the base 4 stuff
I still haven't played myst. How would you describe it today? Are there any game or genre comparisons to help decide if I'll like it, or if I'll decide I'm dumb and ragequit?
Puzzles - it's all just peaceful puzzles, like overly elaborate contraptions to open doors or unlock new areas. There are no enemies or time pressure. When it was released, there was no way to look stuff up to solve them, so it was really captivating.
Try really hard not to google the solutions, since solving them by yourself is really satisfying.
Edit: Can't really think of a modern equivalent, or I would buy it. If you "rage quit", there's something wrong with you - it's way too mellow for that. You might want to take a break and come back, but you're not gonna be hurling controllers.
And it's kind of pseudo 3D - like from each position, you can click forward, and look around from a new vantage point, but you don't seamlessly navigate a 3d space like a modern game.
Sometimes I really enjoy a puzzle. I managed to solve the majority of the witness without help, but then looked online for some context clues that opened a whole extra stage of puzzles that I found enjoyable. I also loved opus magnum and it's visual puzzles.
On the other hand, Baba is you, and exapunks broke my brain. I tried so hard to try and understand both of them, I skipped levels and came back to the ones I struggled on, but I just had to admit: I'm too stupid sometimes. So I had to stop, and I've never been back to them.
More of a dumbquit than a ragequit. But I'm still angry at myself today for not being smart enough for those games!
For those wondering, it’s the same bundle as the one from January 2022, but now it includes Myst 2021 in the top tier, instead of a coupon for the same game.