If you have a >60 monitor then yes imo. Ultra is almost never worth it at the vost og smoothness. A game running at >100 fps at high to me always looks better than 60fps at ultra
Ghost runner is really fun. Fast paced first person cyber parkour ninja that can dilate time. Dies in one hit. Infinite instant respawns. Great soundtrack. Perfect for speedrunning. I've played through it and the dlc about 4 times.
The important thing is what STABLE framerate can you achieve. I'll take stable 90FPS over 120FPS that keeps dropping to 90 often.
And yes, even 75FPS is noticeably better than 60FPS.
But since you're on a 60Hz monitor this will not make for a better visual experience, only for lower input latency. If you're not bothered with input latency at 60Hz 60FPS then you may as well not bother.
I play to buy one of the next gen graphics cards that can do 4K raytracing and then I will buy something that does 4K 120Hz. I play on HTPC with TV, not at a desk with a monitor.
I would like to buy RDNA4, RX 8000 series, but I suspect that I will have to buy a 50 card.
I wish all or most games used Vulkan like Doom Eternal for the great performance.
Personally, it’s smoother and more enjoyable sure but it’s not the end all be all, like I’ve had more fun playing Diablo 4 on my steam deck at 40 fps than on my desktop at 144 fps.
If your monitor already supports it you could A/B test at like 720p if you prefer 120 medium settings or 60 high to see what you value more
I think it's mostly personal preference. I play at 144hz but my GPU is older so my frame rate varies. I don't even notice anything unless the frame rate drops below 75, but I have terrible vision so, again depends on the person.
It would be noticable for sure. Better? That's kind of subjective for SP. It's only objectively better in MP where reaction time is crucial, since you'll have less visual latency thus giving you an advantage in reaction time.
I'd say that there's a decent difference between 60 and 100 fps, especially if it has occasional drops lower. I always adjust settings to try to get around 100 fps. Going from 100 to 120 or 144 isn't as noticable though, especially in single player.
TLDR: it won't affect the gameplay. It is a noticeable upgrade but probably not as much as having higher graphics, what you prioritize is up to you but you won't really notice it is at 60 if you haven't played at 144 before.
Better gameplay? No definitely not, even for shooters unless you are at a really high skill level it is extremely improvablebit actually affects youe skill if thr frames are consistent.
It is notable, in the sense that if you play at 144 fps when you go back to 60 fps you can feel yhe difference, but after a few hours you stop noticing it.
The most important thing is consistentcy, as long as you have no frame drops you will be so focused on the game that it being lower frames is irrelevant.
And you will (probably) need to lower the graphics to run cyberpunk at 144 and it will be more noticeable than the frames, especially if you don't play at 144 before. It is of course nice to play at 144, but at the end of the day it is a matter of personal preference on single player games if you go for frames or graphics.
Make a difference how? Because he asked if it makes for better gameplay, which I interpreted as an advantage in game (ex. Reaction time) instead of how smooth it feels, which for advantage it really shouldn't matter for a singleplayer game that doesn't require to be milliseconds faster than the oponent and isn't designed with such minute differenses, unlike csgo. Because of that it really doesn't make a difference gameplay wise.
But if it's about how it feels, I agree that they feel different, once you go back to 60 it feels less fluid, but it won't really change your results in game. And that difference is only noticeable once you play at 144 so it isn't necessary recommendedable to spend a lot of money in a new monitor.
But at the end of the day, it is about personal preference if you are going for graphics on ultra or 144hz/fps and graphics on high as it's a difference on how the game feels, the best thing is to go to a hardware store and ask if you can test a monitor or see if a friend has one to see if the difference on feeling for the fps is worth the money for the new monitor
I full recognize the need for high framerate in multiplayer for faster response timing, but I'm not convinced that 144hz will make campaigns a significantly better experience.
I plan at some point to buy 4K 120hz to try it, I'm trying to understand how much framerate matters for singleplayer since the entire game is played locally on the machine.
I don't own Cyberpunk, I use that as an example of of a Songle player only, no online play. I can't imagine 144fps Cyberpunk is a big deal on high graphics.
Linus tech tips did an experiment to see if 144hz over 60hz objectively made a difference. It absolutely does. Any game where you use your reflexes, it will help.
Personally I wouldnt recommend it due to the massive price difference between 4k 60 and 4k 144, as I said it is not something you notice unless you already play at 144fps which makes going back to 60 a bad experience. It is not something that results in a significantly better experience in that sense, sure playing at 144 is nice, but it is not something you notice as much as having better graphics (again, this is subjective, I personally have an 144hz monitor but I do play a lot of multiplayer games, and even then sometimes I play at 60 fps if it means significantly better graphics on single player games)
The best possible thing you could do is go to a hardware store that has monitors on display or ask if you can try it and see for yourself the difference and if its worth it, but as an abstract idea without knowing you personally I would recommend going for a 60 hz monitor, especially since you could allocate that difference in money to other parts of your build or peripherals.
And even if you were to decide to play multiplayer, believe me the difference is response timing is not that big and once you get accustomed to it your brain kind of gets used and starts predicting things geared towards that framerate, neglecting some of the advantage of higher framerates, I believe this idea was on a Linus Tech Tips video a few years back they did with Shroud, dont know how true it was but its out there if you are interested.