I've been enjoying it, but yeah... I was hoping for more shenanigans if you crit (fail or succeed). I got a crit success early on and really wished it would have had more of an effect than just, "you passed your check".
I think Solasta felt more like a D&D campaign than BG3 to me.
I wouldn't say it's better than BG3, but I liked you played more as a party instead of a protagonist with companions.
Neither of those are gonna offer as much shenanigans and nonsense than a table can (or vtt).
The clutch!?!?! You need to look at some chainsaw anatomy bud. 🤣 The centrifugal clutch on a chainsaw is under a panel on the side. You don't touch the clutch ever, at least not when the saw is running.
Almost every single chainsaw I've ever used the chain will free spin at start. Unless you have the chain lock engaged.
He doesn't have a hand on the trigger, but it doesn't really matter with "ol buzzy" when she first fires up.
I was talking about the trigger, I guess I was thinking about it like a clutch pedal in a car. But, the point was that chainsaws don't normally free spin with enough torque to cause too much damage, and he isn't hanging onto anything that would cause him to rev it.