Critical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchise
Critical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchise

"We are starting to come to the end of a long road."
