The toy company calls the whole situation with Call of Duty’s publisher and Transformers 'frustrating'
“Sadly, apparently Activision’s not sure what hard drives they’re on in their building,” Hasbro told TFW2005. “When a company eats a company that eats a company things get lost, and that’s very frustrating.”
Not nearly on the same level, but reminds me of the Apollo 11 missing tapes. Historical data that’s just lost out of negligence. Chances are pirates have saved these games somewhere deep in the cockles of the intranets. Pirates are really just digital archivists, preserving information for future generations.
Unfortunately, that's a common thing in the gaming industry. Another example are the PS1 Final Fantasy games, they are stuck with those low res backgrounds and FMVs because Square Enix lost the original assets.
I tried playing War for Cybertron and the single player campaign did not do it for me. Good art for its day, but the gameplay was generic 3rd person shooter but with extremely stingy ammo rationing and the transforming mechanic that felt like an afterthought.
I had one for the PS2, if memory serves, that sucked balls so hard it is a clear contender for Worst Game I’ve ever played (and I’ve been playing for over 40 years, now…)
The PS2 Transformers Armada game is fantastic.
Driving around in the (for the time) open world is a joy.
The gunfights are interesting and tactical.
The boss flights are over the top cinematic.
And the minicons add brokenly fun abilities.
War for Cybertron I and II are worthy follow-ups with better acting and story, and even more fantastic boss fights. Vehicle modes remain fun. The core shooter is solid. Only points docked in my book is the lack of minicons, and dull color pallette.
And of course, the very first game is downright almost playable if you happen to be very young and lack access to hobbies or literally any other game.