I really like it. I was looking for a successor to Sid Meier’s Railroads and this may be as close as you’ll get.
The goal is to optimize a variety of resources to their various processing facilities and then delivered for shipment. There can be multiple stages to a process and multiple inputs to achieve the goal in a timely manner.
I’m not very good at it, but enjoy it as a meditative process. I can sort out bad routes and inefficient patterns and it feels great when it’s all resolved and working as it should.
Damn, I've played like half of these in the past month. Put over 200 hours into BG3 and now I'm playing Bayonetta. I gotta say, Starfield's performance on deck vs other games that are older and look way better is pretty embarrassing. RDR2 is the standout for me. The game is gorgeous even on steam deck and it came out half a decade before Starfield.
My man. Me and my partner have totaled about 100 hours in baldurs gate, and I just started downloading phantom liberty. Is starfield worth it? The Reddit hive-mind has decided it hates it so I’m not listening to them. I basically want fallout in space.
In my opinion, no it isn't worth it. It isn't even worth it for free. Maybe if you have unlimited free time, but no one does. It isn't fallout in space. A big part of Fallout is the world, and scavenging for stuff. Starfield doesn't have that. It has guns, and that's as far as it goes. It also has the (lack of) dialogue options from FO4 (which they've said was an error they've learned from, but it's still there just not on a wheel now). Besides that, no.
I love sci-fi, so I was willing to forgive a lot. It just wasn't enjoyable to play. It constantly reminds you you're playing a game by how often you have to navigate menus, while FO typically kept you in the world as much as it could, even going so far as to make the menus diegetic. None of that exists for Starfield. Every menu is a very generic video game menu and to go anywhere you have to go through the menu to tavel at least once, if not two or more times. Scanning planets is done through the menu. Traveling between planets is all in the menu. You'll also likely constantly be dealing with weight, which means you'll be fiddling with more menus. It's not great.
I'm sure once mod tools are out we'll see a lot of this be fixed, but currently it's just not enjoyable. Give it a year or so. It'll still be around, and maybe cheaper.
The gameplay I watched raised some of the same concerns. Looting without purpose beyond selling it, and so many menus to do anything. Another is the planets. Is it really just land, go to place far as fuck away, loot, then return? I get that it’s a galaxy and people are going to be spread out, but it’s jarring how…empty it feels? In Skyrim and Fallout the journey is the fun, you can walk around and something bizarre or interesting will happen. I’m not expecting space to be filled to the brim, but the planets are empty feeling too? My expectation was you could detect things in space or on planets and they would be like the dungeons or vaults, with unique little stories that tie together if you explore enough.
I have about 128 hours into Starfield, annnnd… you know how they give you a tutorial that’s on rail for the most part, then tell you “go there to do very important thing” and you see a squirrel, chase it, and suddenly you exposed corruption at the highest levels, found out where certain aliens come from, destroyed an entire faction, became a celebrity in a deadly game and people all over love you for the incredible acts of bravery? Then you decide to go where they told you and find out that no, the tutorial wasn’t over yet? That’s me. 128 hours of fucking with pirates, looting everything, helping everyone with the most weird requests and overall having a blast.
That said if you want Fallout in space uh, probably wait for a big sale. Also while it works fine on the Deck (much to my surprise) I didn’t play more than a few hours that way. It’s very cpu intensive.
From the responses it seems like it’s a divisive game. You either like it or don’t. I’ll probably wait until it’s on sale and modded tear it apart like you recommended. And it’s funny running a steam deck how pretty much every game (even ancient ones like 688i Hunter-Killer) works out of the box. Just enable Proton and play. Now if only Vortex worked as easily… So I’m not too surprised Starfield works. I watched an hour of gameplay and it looks like it has the scavenging, but I didn’t see any use for it besides the fill-spaceship-with-random-object meme.
Playing Starfield on my desktop vs Steam deck is like night and day.
And I couldn't even get Cyberpunk 2077 to play correctly on Steam Deck. It's not just a graphics downgrade, but they remove extra NPCs like crowds. So it's just a near empty world.
I’m guessing the Deck is a lot of people’s only gaming PC. Much easier entry than a full blown gaming desktop. It may run far worse than a desktop, but it may be the only way to play for them.
As a kid I played Minecraft at the lowest draw distance (around 6 blocks) at 14 FPS. When it rained, I had to dig and hide because it would drop to 3 FPS.
Ocarina of Time was a game running at 240p and 20 FPS.
God knows at what frame rate the first PC games I've played ran at - considering it was a non-gaming hand me down PC, and I didn't know what the hell a frame was.
The point being, while better technical specs do make for a better experience... This isn't tied to fun.
I use Xbox Game pass streaming to play it on deck but I don’t think that would show in one of these surveys. Tried it locally installed and yeah it runs like shit on a stick
I've been playing a lot of Cult Of The Lamb. It gets a bit grindy, but otherwise I love it. Alternating between crusading and base-building is a satisfying gameplay loop.